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This mod completely rebalances Netherite and Diamond armor sets by introducing high-risk high-reward mechanics:
For Netherite Armor:
Durability reduced by 75% (4x faster wear)
Upon armor piece break:
Regeneration III for 10 seconds
Resistance II for 15 seconds (-40% damage)
Absorption II for 2 minutes (+4 hearts)
Instant health restoration (+5 hearts)
For Diamond Armor:
Durability reduced by 75% (4x faster wear)
Upon armor piece break:
Strength I for 10 seconds (+3 melee damage)
Resistance II for 20 seconds (-40% damage)
Speed I for 15 seconds (+20% movement)
Absorption II for 2 minutes (+4 hearts)
Strategic Gameplay Shift: Armor becomes a consumable resource requiring tactical management. Players must weigh the risk of armor degradation against powerful combat buffs.
Enhanced Combat Dynamics: The mod encourages aggressive playstyles - breaking armor pieces mid-fight provides crucial advantages that can turn battles.
Inventory Management: Players need to carry multiple armor sets and repair materials, adding depth to resource preparation and exploration planning.
End-Game Progression: Makes high-tier armor more engaging by removing "set-and-forget" mechanics, requiring continuous player engagement with gear maintenance.
Balanced Risk/Reward: The significant durability penalty is offset by impactful temporary buffs, creating meaningful choices about when to engage in combat.