> Never lose a chat game again — your AI plays them for you.

AI ChatGame Solver is a client-side Fabric mod that watches your chat for server mini-games — unscrambles, trivia, first-to-type, word puzzles — and solves them for you in milliseconds using AI. It reads the game announcement, thinks, and types the answer before anyone else can even finish reading the question.
It's not a dumb keyword macro: a smart multi-stage pipeline filters out fake games, result announcements and ordinary chat, then sends only real games to your AI provider — saving you money on every token.

Well-known game formats ("Unscramble the word: …", "First to type…", quick math, trivia, riddles, decode, and more) are recognized locally with zero AI — detection is instant and deterministic, never dependent on the AI having an off day.
Nothing goes to the AI unless a line contains your keywords. Zero accidental calls, zero wasted money. Add, edit and delete keywords right in the GUI.
"Time's up!", "Nobody answered in time.", "Answer: X", "Winner: X" — result announcements are vetoed locally before the AI ever sees them, and the AI itself is trained to reject already-ended rounds. It will never type a revealed answer into chat.
Every unscramble answer is verified in code, letter by letter against the scramble. A wrong letter count (enhanced vs enchanted) is caught locally and auto-retried with the exact mistake explained to the AI. A provably wrong answer is never typed.
Once a keyword triggers, the announcement's remaining lines are automatically grouped into the same block — the AI always sees the full announcement, never a half-cut one.
Every setting lives in a vanilla-styled GUI (open with the U key by default, rebindable in Options → Controls): AI provider & keys, answer typing speed & delays, filter triggers, per-server context, prompt tuning — all saved instantly.

Different servers, different game formats. Store custom instructions per server IP so the AI always knows exactly how your server phrases its games.
Track solved games, success rate and history in the Stats screen, with a built-in error log for debugging.

.minecraft/mods folder (Fabric Loader & Fabric API required)
| Provider | Notes |
|---|---|
| OpenAI | Any OpenAI model, bring your own key |
| Anthropic | Claude models, bring your own key |
| Groq | 🆓 Free tier available — blazing fast inference |
| Google AI Studio | 🆓 Free tier available — generous Gemini quota |
| Custom / OpenAI-compatible | OpenRouter, Ollama, LM Studio, or any self-hosted endpoint |
> No budget for AI? Groq and Google AI Studio both offer free API keys — the setup screen links you straight to them.
Need help, want to suggest a feature, or just show off your solve streak?
Client-side only · Works on servers that don't block AI assist · Bring your own API key