AE2 Infinity Cell adds a single Applied Energistics 2 storage cell for Minecraft 1.7.10 / GTNH-era modpacks. The cell mounts item, fluid, and essentia storage channels in AE2 drives while keeping the actual contents in save-scoped external storage instead of writing a large inventory directly into the item stack.
Infinity Storage Cell item for AE2 storage systems.Runtime dependencies:
The development workspace also uses the GTNH Gradle convention plugin and GTNH dependency catalog entries.
Place the Infinity Storage Cell in an AE2 drive or compatible AE storage host. AE2 will ask the custom cell handler for the requested channel and the cell will serve item, fluid, or essentia storage from the same backing record.
The backing storage is scoped to the Minecraft save. Copying the item stack within the same save copies the UUID and shares the same contents. Moving a cell NBT into another save only carries the UUID string; it does not carry the saved record unless the external saved data is moved too.