A NeoForge addon mod for Applied Energistics 2 that introduces high-density Deep Storage Cells with no type limits.
AE2Objects provides flexible, high-capacity storage solutions that remove the traditional AE2 63-type limit while maintaining balanced byte-based mechanics.
26.1.226.1.2.98 or compatible26.1.10-beta or compatible25.jar file into your .minecraft/mods directory.AE2Objects includes administrative commands for inspecting and recovering deep storage cells:
| Command | Permission | Description |
|---|---|---|
/ae2objects getuuid |
All Players | Gets the UUID of the deep storage cell in hand and copies it to the clipboard. |
/ae2objects recover <UUID> |
Level 2 (OP) | Reconstructs and gives a storage cell corresponding to the specified UUID. |
# On Linux / macOS
./gradlew clean build
On Windows (PowerShell / Command Prompt):
.\gradlew.bat clean build
The compiled mod jar will be located in:
build/libs/
./gradlew runClient./gradlew runServer./gradlew runServerDataAE2Objects is a major rewrite and rebrand of AE2Things for modern Minecraft versions. While core storage concepts remain familiar, upgrading directly from legacy AE2Things save files is not guaranteed to be seamless. Always make a backup of your worlds before migrating.
AE2Objects is a continuation and derivative work based on AE2Things, originally created by ProjectET and maintained by Technici4n.
This project is licensed under the GNU Lesser General Public License v3.0 (LGPL-3.0).
The original AE2Things copyright notices are preserved in LICENSE, along with the
continued project copyright notices.