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AE2 Fluid Crafting

AE2 Fluid Crafting

MOD
Implements an experimental fluid autocrafting mechanic in AE2.
by phantamanta44
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Updated Oct 14, 2026
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Applied Energistics 2 Technology
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AE2 Fluid Crafting

Everybody loves AE2 autocrafting! When the need arises to procure a couple thousand 64k disks, there's no better solution than to make a crafting CPU do the work for you!

However, if you want to craft a couple thousand Cryo-Stabilized Fluxducts, you're out of luck. These fancy-looking knockoff kinesis pipes are crafted by transposing half a bucket of Gelid Cryotheum into a frame. The problem here is that AE2 does not natively support fluids as first-class crafting ingredients and is thus unable to handle recipes with a quantity of fluid as an ingredient.

AE2 Fluid Crafting is a mod that offers an experimental solution: by treating fluids as items, it attempts to reconcile fluid ingredients with the existing item-based autocrafting algorithm. To learn more about the details of this system, check out the readme on GitHub!

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1.12.2-1.0.11
MC 1.12.2
Release 2021-09-05 Get
1.12.2-1.0.10
MC 1.12.2
Release 2021-03-28 Get
1.12.2-1.0.9
MC 1.12.2
Release 2020-12-21 Get
1.12.2-1.0.8
MC 1.12.2
Release 2020-08-16 Get
1.12.2-1.0.6
MC 1.12.2
Beta 2020-06-27 Get
1.12.2-1.0.7
MC 1.12.2
Beta 2020-06-27 Get
1.12.2-1.0.5
MC 1.12.2
Beta 2020-06-25 Get
1.12.2-1.0.4
MC 1.12.2
Beta 2020-06-20 Get
1.12.2-1.0.2
MC 1.12.2
Beta 2020-06-17 Get
1.12.2-1.0.3
MC 1.12.2
Beta 2020-06-17 Get
1.12.2-1.0.1
MC 1.12.2
Beta 2020-06-14 Get
1.12.2-1.0.0
MC 1.12.2
Beta 2020-06-02 Get

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