A small, quiet HUD that shows what you're actually doing — drawing a bow, eating, mining, waiting on a fish to bite — right above your hotbar, with smooth animated progress bars. It fades in when something's happening and fades right back out when it's not. Nothing permanent, nothing in the way.
A lot of feedback in vanilla Minecraft is either invisible or easy to miss — how charged your bow actually is, how close a block is to breaking, whether your shield just got disabled. ActionHud surfaces all of that in one consistent, unobtrusive place instead of leaving you to guess.
| Category | Actions |
|---|---|
| Combat | Bow, Crossbow, Trident, Attack cooldown, Shield disabled |
| Player | Eating, Drinking, Milk, Sleeping, Spyglass |
| Movement | Elytra flying, Firework boosting, Swimming, Crawling, Sneaking (off by default) |
| Mining | Block breaking progress |
| Fishing | Casting, Waiting, Reel in! |
Bind a key to "Open ActionHud Settings" (unbound by default so it never collides with anything else) to open an in-game settings screen. From there you can adjust:
Client-side only — doesn't need to be installed on a server, and won't cause issues if only some players have it. With no mixins at all, it has effectively no conflict surface, so it plays well alongside Sodium, Lithium, Iris, and the rest of a typical performance modpack.