What does a Rabbit drop in Minecraft? 0–1 Rabbit Hide, 1 Raw Rabbit and 1 Cooked Rabbit. Spawns in 19 biomes. Drop chances per Looting level for Java & Bedrock.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–1 | 50% | 0.5 | |
| 1 | 100% | 1 | |
| 1 | 100% | 1 | |
| 0–1 | 10% | 0.1 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–2 | 75% | 1 | |
| 1–2 | 100% | 1.5 | |
| 1–2 | 100% | 1.5 | |
| 0–1 | 13% | 0.13 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–3 | 87.5% | 1.5 | |
| 1–3 | 100% | 2 | |
| 1–3 | 100% | 2 | |
| 0–1 | 16% | 0.16 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–4 | 91.7% | 2 | |
| 1–4 | 100% | 2.5 | |
| 1–4 | 100% | 2.5 | |
| 0–1 | 19% | 0.19 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–1 | 50% | 0.5 | |
| 0–1 | 50% | 0.5 | |
| 0–1 | 50% | 0.5 | |
| 0–1 | 10% | 0.1 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–2 | 50% | 0.75 | |
| 0–2 | 50% | 0.75 | |
| 0–2 | 50% | 0.75 | |
| 0–1 | 13% | 0.13 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–3 | 50% | 1 | |
| 0–3 | 50% | 1 | |
| 0–3 | 50% | 1 | |
| 0–1 | 16% | 0.16 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
| Item | Quantity | Chance | Avg. per kill |
|---|---|---|---|
| 0–4 | 50% | 1.25 | |
| 0–4 | 50% | 1.25 | |
| 0–4 | 50% | 1.25 | |
| 0–1 | 19% | 0.19 |
Cooked Rabbit and Rabbit's Foot only drop under special conditions — the chance shown applies when the condition is met.
Chance = how likely one kill drops the item · Avg. per kill = expected amount per kill · Looting only counts when a player kills the mob with a Looting weapon.
In Java Edition the Rabbit can spawn in 13 biomes. The bar shows its share of the spawn weight among the passive mobs of each biome.
In Bedrock Edition the Rabbit can spawn in 17 biomes. The bar shows its share of the spawn weight among the passive mobs of each biome.
A Rabbit drops 0–1 Rabbit Hide (50% chance) and 1 Raw Rabbit in Java Edition. Cooked Rabbit and Rabbit's Foot only drop under special conditions. Bedrock Edition differs slightly — use the edition switch in the drop table.
In Java Edition the Rabbit spawns in 13 biomes, most often in Desert, Ice Spikes and Snowy Plains. In Bedrock Edition it spawns in 17 biomes.
In Java Edition the Rabbit has a spawn weight of 12 out of 13 among the passive mobs of Desert, so 92.3% of those spawn attempts pick it, in groups of 2–3.
Yes. With Looting III a Rabbit drops on average 2 Rabbit Hide per kill instead of 0.5 without Looting (Java Edition). Switch the Looting level in the drop table to see every item.