Portable beacon effects on your gear, …
… a selfish beacon.
In PvP / PvE, classic beacons are often underused: the range is limited and moving a full pyramid is tedious. These enchantments bring beacon-like powers directly onto your equipment. No structure required. Just wear or hold the right item, keep enough XP levels and the effect applies to you.
Each enchantment mimics a beacon primary effect, with two important twists:
Some also carry a small drawback (reduced interaction range) so they stay balanced for late-game / PvP use.
Anvil cost is high (40) for most of them — they are end-game upgrades.
All "of the Nether" items are made on a smithing table:
| Result | Base | Template | Addition | Enchantment |
|---|---|---|---|---|
| Bottes of the Nether | Netherite Boots | Nether Star | Beacon payment block* | Speed I |
| Jambières of the Nether | Netherite Leggings | Nether Star | Beacon payment block* | Jump Boost I |
| Plastron of the Nether | Netherite Chestplate | Nether Star | Beacon payment block* | Resistance I |
| Casque of the Nether | Netherite Helmet | Nether Star | Beacon payment block* | Regeneration I |
| Épée of the Nether | Netherite Sword | Nether Star | Beacon payment block* | Strength I |
| Pioche / Hache / Pelle / Houe of the Nether | Matching netherite tool | Nether Star | Beacon payment block* | Haste I |
| Carapace of the Deep | Turtle Helmet | Conduit | Sea Lantern | Conduit I + Turtle I |
* Beacon payment blocks: Iron, Gold, Emerald, Diamond or Netherite block.
Crafted items are marked epic rarity and come with a short lore line.
The smithing recipe resets the item: previous enchantments are removed and only the Nether Star enchantment remains.
Unlike a Netherite upgrade (which copies everything from the base item), this is a full re-infusion.
To combine with other enchantments, either:
Grants Speed while you are not in water or lava.
| Level | Amplifier |
|---|---|
| 1 | Speed I |
| 2 | Speed II |
| 3 | Speed III |
Grants Jump Boost.
| Level | Amplifier |
|---|---|
| 1 | Jump Boost I |
| 2 | Jump Boost II |
| 3 | Jump Boost III |
Grants Haste when you mine a block.
#minecraft:enchantable/mining_loot)| Level | Amplifier | Duration |
|---|---|---|
| 1 | Haste I | ~15 s |
| 2 | Haste II | ~15 s |
| 3 | Haste III | ~15 s |
Grants Strength when you attack.
| Level | Amplifier | Duration |
|---|---|---|
| 1 | Strength I | ~15 s |
| 2 | Strength II | ~15 s |
| 3 | Strength III | ~15 s |
Grants Resistance when you are attacked.
| Level | Amplifier | Duration |
|---|---|---|
| 1 | Resistance I | short |
| 2 | Resistance II | short |
| 3 | Resistance III | short |
Grants Regeneration when you are attacked.
| Level | Amplifier | Duration |
|---|---|---|
| 1 | Regeneration I | short |
| 2 | Regeneration II | short |
| 3 | Regeneration III | short |
Grants Conduit Power while you are in water.
Applies Slowness II when you stand still out of water (turtle-shell behaviour on land).