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MK:Ultra spells - DivineRPG mobs compatibility patch

MK:Ultra spells - DivineRPG mobs compatibility patch

DATA PACK
Allows the spells from MK:Ultra to target the mobs from DivineRPG
by DragnHntr
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Updated Oct 14, 2026
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Mod Support Utility
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This datapack contains the alterations to entity_default_factions.json in the MKfactions mod which will allow the MKultra spells to target all (I think!) of the MANY DivineRPG mobs. This was tested on a MP server. For game version 1.21.1

The files need to be in the following location: 
pack.mcmeta goes in minecraft\"your world"\datapacks\factions

entity_default_factions.json goes in minecraft\"your world"\datapacks\factions\data\mkfaction\data_maps\entity_type

where "your world" is the name of your world, and "factions" can by anything as long as theyre the same for both files. Sorry, I couldn't upload the files already in the correct format or curse rejected the submission...

 Made with the assistance of the MKultra dev, Kovak

MKUltra-DivineRPG compat.zip
MC 1.21.1
Release 2025-07-23 Get

Requirements & install

How to use this data pack in Minecraft
Mods needed
None, works in vanilla
Minecraft
1.21.1
Install folder
saves/<world>/datapacks

How to install data packs

  1. Download the data pack .zip file (do not extract it).
  2. New world: click Data Packs on the world creation screen and drop the .zip in. Existing world: open .minecraft/saves/<world>/datapacks.
  3. Put the .zip into the datapacks folder of the world (servers: world/datapacks).
  4. Run /reload in game (or rejoin the world) and check it with /datapack list.
Browse more: Data Packs for 1.21.1 All data packs
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