Fixes the bug where if you hit an entity while swimming and holding the sprint hotkey, the server will think that you are not swimming anymore, while…
removes the annoying blindness/nausea/darkness effects and removes overlays like water fog, pumpkin, spyglass, portal, fire, vignette and locator bar…
Adds compatibility for the create: CROWNS heat exchanger to accept create: More Burners and more stuff that improves on other mods and adds compatibi…
Makes torches randomly dissapear in a 16 block radius around the player, perfect for horror.
Makes zombies attack any other (non modded) entity except when a player is close.
Backports the new 26.2 snapshot 2 cute baby animal models to previous versions!
Adds an emerald on a stick, holding it makes villagers follow you. craftable with an emerald and a fishing rod
Toggleable Offhand Placing, aka TOP, adds a new keybind that disables or enables the placing of blocks in your offhand, that way you can hold torches…
OmniDirectional Sound (ODS) adds HUD arrows pointing to sound sources. Fully configurable, it lets you adjust arrow behavior, scale, position, fade t…
This mod adds a configurable number for what height the salt barrier should be, from 2 high (the default) to whatever number you want!
Makes tridents always channel lightning, even when its not thundering.
Allows you to jump while in boats to easily go from water to land or jump over obstacles.
Example datapack for my Zombies Attack Everything mod!
Makes you spawn in seperate villages the first time you join. You cannot spawn in the same village.
Be able to fish every item, has configurable weights for the different item types (blockitem and normal item) and has an item blacklist!
Makes pigs find brown mushrooms every 6000-12000 ticks, just like how pigs in reallife find truffels
Makes crafting tables break into thin air when you craft one item, single use crafting tables/one time only use crafting table/break after use crafti…
Rejoin Scheduler adds a command that makes you disconnect and automatically reconnect after a specified time.
Adds a way for you to limit everyones experience level. Also syncs the values between client and server.