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UltimateSpawn

Simple and lightweight mod to control player's spawn point and dimension using powerful configuration file.

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2614 Downloads
Created by DenisMasterHerobrine

Description

UltimateSpawn banner, licensed under CC BY 4.0


🔮 About

Are you tired of players spawning in random locations when they join your server or starts your modpack? Do you want to have more control over where players start their adventure in the world? If so, this mod is exactly what you need. With UltimateSpawn, you can easily set custom spawning locations and dimensions for your server or modpack. Say goodbye to players spawning in the wrong place, or worse, falling from the sky to their death. Instead, you can choose exactly where players will start their journey, whether it's in the middle of a bustling city, on a deserted island, in a secret underground lair or even in the another dimension. This mod is perfect for server administrators who want to create a more controlled and enjoyable Minecraft experience for their players. It's also ideal for modpack developers who want to add a new level of customization to their creations using powerful configuration options.

🌌 Features
- Powerful configuration file. You can define everything you need without any major troubles. Every setting have a large description what it does.
- Supports custom and modded dimensions, you just need to have a dimension to exist in your modpack or on your server.
- Spawning in safe places by default. UltimateSpawn will try to spawn a player in the safe spot, nearest to specified coordinates in the config file.
- "Strict Coordinates" Mode. Don't like previous feature? I've got you covered too! If you want for some reason to force-spawn players in specified place, just enable this mode and UltimateSpawn will not check for the nearest safe spot and will spawn wherever you asked it. In the sky, in lava or in the void. Who knows what you can do with unsafe places...
- Range defining. You can define a range for the coordinates for player to spawn. Currently available for height (Y), but the other two will be added later. If you define an empty or very small range (where are no nearest places to spawn in a big range of X and Z coords), you'll be spawned as usual with safe spot checking near the specified values.
- (Forge Only) Compatible with Lockdown. You can redefine spawning coordinates for the selected template world and redefine the specified dimension on each respawn.
- Forge, Fabric and Quilt support.  (Currently only Forge version is available, but Fabric and Quilt versions will come soon!)

🤔 Frequently Asked Questions
Q: Do you have plans for porting this to older versions such as 1.7.10, 1.10.2, 1.12.2, 1.14/1.15?
A: As for 1.14/1.15: No, I don't have any plans to backport this. However, you can fork and do it yourself and do a PR if you wish to.
     As for 1.7.10 - 1.12.2: No, but you can use Perfect Spawn for this, which does nearly the same, but different way using rules.

Q: How do I can modify the spawn dimension? Change a spawnpoint for all players? Where to find a config file?
A: After installing UltimateSpawn, you should launch the game. The config file called "ultimatespawn.toml" will appear in the config folder.
     The config file have descriptions and all the parameters are self-explanatory.
     Let me give a short explanation to them:
     dimension: Selects the specified dimension where to spawn a player.
     x: X coordinate where to spawn a player.
     y: Y coordinate where to spawn a player.
     z: Z coordinate where to spawn a player.

     useCoordinates: If true, UltimateSpawn will try to spawn a player on the coordinates specified in x, y, z entries. If this is not possible and there are blocks, lava, void or no safety conditions, then the mod will try to spawn near these coordinates as near as possible. If false, x, y, z parameters will be ignored and the player will be placed wherever it could safely spawn by default after loading into the world and respects only the dimension setting.
     strictCoordinatesMode: If true, UltimateSpawn will try to spawn a player on the coordinates specified in x, y, z entries strictly. No safety checks. Only the one place to spawn. If false, x, y, z parameters will be respected and the player will be placed in a safe place near the specified coordinates.
     yLowerBound, yUpperBound: They're self-explanatory. You can define a range for Y coordinate where to spawn a player if useCoordinates is set to false. If you define an empty range, you'll get an error in the chat stating that you defined an empty range. If you define a very small range (3 or 5 blocks for example), you probably can get a situation where are no safe spots nearby to search (or they are existing, but too far) and probably the player will be spawned a bit higher or lower. (This is intended, just to not lag the whole server by using the full cuboid search of the place to spawn)

 

😋 Demo:
(dimension: minecraft:the_end, x: 1200.0, y: 100.0, z = 0.0, useCoordinates = true, strictCoordinatesMode = false gives this result, if UltimateSpawn queries a void dimension, player can see Overworld for a moment due to a large amount of time being spent for a search)


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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