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The Witcher World

Become a Witcher and use signs to complete contracts

0 Likes
1895 Downloads
Created by FuriusMaximus

Description

 

 

This is an unofficial fan work and is not approved/endorsed by CD PROJEKT RED.

 

REQUIERES AZURE LIB 1.0.11+

 

REQUIERES SMART BRAIN LIB 1.9+ 

REQUIERES BJORNLIB 1.0.11+ 

 

Join The Community Discord Here.

 

 

Remember to delete your config folder when updating the version

 

 

With this mod you will be able to be a witcher and complete contracts by hunting monsters around the world using signs, leveling up and upgrading your equipment.

 

 

This mod is highly configurable and you can add your own contracts, recipes, define what type of mob they are (cursed, beast, necrophage, etc), which makes it very useful for monster hunting mod packs.

 

[Signs]

As in the witcher 3 you have all the witcher signs.

 

By pressing the G key you can change the sign.
By pressing the R key you can launch the sign.

 

Aard : Push the enemies wherever you look.
Igni : Throw a flare forward that damages the enemy.
Axii : Stuns the enemy you cast it on, if he is smart he will become your ally temporarily attacking other mobs.
Yrden : Creates a circle on the ground causing the wraith to take more damage.
Queen : Gives you a shield that removes the damage of the next hit you receive.

 

All signs can be upgraded by unlocking abilities.

 

[Abilities]

By pressing the U key you can unlock and equip skills when you level up.
when you level up.

 

 

 [Alchemy]

By pressing the K key you can create various items very useful for a Witcher.

 

This crafting system is inspired by the one in the witcher 3.

 

Through the configuration files you will be able to modify the recipes, add new ones and create new categories.

 

[Whistle]

With this system you will be able to keep a tame horse and call it from anywhere in the world even if the horse dies.

 

Press H while riding a horse to save it

 

Press J to call the horse

 

This system is not limited to horses only, any mount could work.

 

 

[Player Chances]

added chance of :

- Critical

- Dodge

- Poison

- Bleed

 

 

[Oils]

Oils can be applied to silver swords.

 

Right click with the oil on the sword to apply it.

 

 

[Silver and Steel]

Silver : more damage to monsters.
Steel : more damage to humans.

 

[Other Mechanics]

- No mob will burn during the day.

- Right click on a campfire to save the spawn point.

- Right click on a grindstone to apply critical chance to a sword temporarily.

- The critical hit while jumping mechanic has been removed and replaced by the critical probability of hit.

- Armor slows the player down depending on the weight.

 

[Preconfigured Mods]

These mods are configured by default by adding quests or compatibility with swords and oils

- Whisperwoods

- Meetyourfight

- Biomemakeover

- Alexsmobs

- Creeperoverhaul

- Weirdmobs

- Savage_and_ravage

- Friendsandfoes

- Hunterillager

- MonsterPlus

- Better Combat

- MCA Reborn

- Obscure Tooltips

-Alex Caves

-Colossal Giants

-Enderman Overhaul

-Enemy Expansion

-Illager Invasion

-Orcz

-Raided

-Rats

-Realm RPG: Imps & Demons

-Realm RPG: Dragon Wyrms

 

 

 

 

The mod is in alpha and it is possible to crash with multiple things and mods.

If you find any errors please post them in the issues section.

 

 

 

 

 

 

 

 

 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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