Description
Credits: elix_x , choonster,ocelot
Discord: https://discord.gg/qdewa8E
Donate: https://paypal.me/jredfox0992
More information:
Silk Spawners

Silkspawners is a mod that drops and places spawners. It works with custom data spawners, jockies ,multi index spawners, custom pos spawners, and even modded spawners that are instanceof TileEntityMobSpanwer. It adds tooltips on info and specifies the top mob on the jockey spawner for the name.
Requires:
IItemRenderer Reborn
Addons/Enhancer Mods:
Dungeon Tweaks(Config Dungeon Mobs)
GameRules:
CustomPosSpawner: Makes it store offset tags for later repositioning of custom pos spawner
MultiSpawnerCurrentIndex: If true saves the current index in spawndata on a multi index spawner else it just saves the first index and overrides spawnpotentials so they can stack. False is the default
SpawnerSaveDelay: Save the delay of spawners. Warning it will make all spawners not stack unless it's the same tick delay. My mod will be default whether rule is true/false if delay > max will store it anyways
FAQ:
Q:Does the Client need this to work
A: No but, it does patch some client errors and gives tooltips for clients
Q:Can I Distribute Modpacks/File Mirroring/Fork/Modification
A: Check the license on this curseforge page
Q: What the heck happened to the configurations
A: They are all gone and going to be re-written into this format a proper definition format
https://github.com/jredfox/silkspawners_rewrite/issues/7
Q: Why is my Multi Index Spawner Always Dropping the first Index In Spawnpotentials
A: It's so multi index spawners can stack but, if you don't like it change the gamerule "MultiSpawnerCurrentIndex" to true. This also prevents a vanilla bug by setting the gamerule to true
Q: What happened to all your forge egg/spawners and spawners dropping eggs
A: The re-write is server utility so no new items and won't drop vanilla eggs since it's going to be on the silkspawners eggs addon because, what if the mob doesn't' have vanilla egg then it needs to drop modded
Q: what addons are there going to be
A: Dungeon Tweaks(Done),
Eggs(combining/forge) as mentioned above along with more eggs spoilers
Spawners(redstone ignores spawn boolean,upgrade kits,random entity spawners,multiple mobs at one index spawner, spawners if chunk is loaded doesn't require the player)
A2: The community is free to make addons interfaces and custom forge events will be in xml 2.0 so addons will be easy as using a forge event
Q: What happened to the mounting update
A: It's getting merged with xml 2.0 and the egg addon. There will be egg combiners a new enchantment, custom egg definitions and yes the golden/ender eggs will be there
Q: So this is great but, what good is it if I can't have other spawners like creepers in dungeons
A: Dungeon Tweaks got removed from mc 1.12.2+ and is it's own utility mod found here
ShowCase:
Custom Pos Spawner &ToolTips
Archived Forum For Older Editions:
For Forge Eggs, Anvil Recipes check out:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/2743544-silk-spawners-mod-1-6-3-aether-fix-mounting-update
Silk spawners is a mod that makes any mob spawners in game drop. It doesn't Requires NEI mod and code chicken core but is recommended. This mod contains a config file that you can adjust the minimal harvest level to what harvest level is needed to drop the spawners. There is also a config option to make a golden pickaxe with silk touch always harvestable regardless of what harvest level is needed for the minimum harvest level of the mob spawner. You can Currently Config the spawners to specified enchantment , disable enchantments or have multiple specified enchantments. This mod will be eventually fully be updated to 1.1.02 (forge has some bugs not reading the offhand).
Note on 1.0+ re-write for MC 1.12.2:
it's a server side utility mod no dungeon tweaks no configurations denies block breaking if no silktouch, if it's not pickaxe or if tool harvest level < block harvest level. No configurations/dungeon tweaks will be violable till xml 2.0 version.
Supported Mods
- 1.7.10
- DivineRpg
- AOA
- NEI
- Draconic Evolution
- Ender Io
- Hardcore Ender Expansion
- Aether
- Any spawner configuration that you code in silk spanwers
- 1.8.9
- Journey Into The Light
Recommended Mods
CodeChicken Core and Not Enough Items Can be Found Here
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.