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Dead Man's Abyss

Dead Man's Abyss

MOD
Ladysnake's entry for MMD's 2018 spookyjam event
by PyrofabTheModsmith
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534,126 downloads
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Updated Oct 14, 2026
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Adventure and RPG
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A screecher during the event

Overview:

  • Two ways the event can start:
  1. Randomly after the player has been to the nether
  2. dropping a blind quartz into water

The event only concerns the overworld; Nether and End stay the same and aren't changed. (configurable)

  • Normal mobs don't spawn, although they won't burn during the event.
  • Sound system, mobs rely on sound to track the player. The more sound the player makes, the more their radius extend (for the duration of the noise).
  • Shader during the event that makes it so dark areas are pitch black.
  • Mushrooms turn to darkness-repealing lightblebs during the event. They will turn back to mushrooms afterwards.
  • The event stops naturally at dawn.

Read more about the event and see planned features on our Roadmap.

 


Made for the MMD SpookyJam 2018. (#SpookyJamMC on Twitter)

developed during second SpookyJam contest from october 1st to october 14th 2018

 

Dead Man's Abyss v0.1.4 MC1.12.2
MC 1.12.2
Beta 2018-10-22 Get
Dead Man's Abyss v0.1.3 MC1.12.2
MC 1.12.2
Beta 2018-10-18 Get
Dead Man's Abyss v0.1.2 MC1.12.2
MC 1.12.2
Beta 2018-10-16 Get
Dead Man's Abyss v0.1.1 MC1.12.2
MC 1.12.2
Beta 2018-10-15 Get

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