Description

Remember to install ALL dependencies for the mod to work correctly!
(REWRITE IN PROGRESS, I APOLOGIZE FOR THE INCONVENIENCE!)
(Please consider downloading from Modrinth as well)
Ever wanted to be more than just a human?
Welcome to CreRaces! This mod introduces unique races, each with distinct abilities that shape how they interact with the world, adapt to different environments, and use special skills to enhance your Minecraft experience while overcoming any challenges along the way!
If you’re not happy with the race you chose, the Race Changer item lets you change it.
(Creative mode only)
Fabric/Origins port? Kinda?



Active polls:
Minecraft Version? Click here
Race Tier List: Click here
The Next Rework: Click here
Favorite Race? Coming Soon...
Races as of 1.1.9.1:
+ Undead (Wiki)
+ Dwarf (Wiki)
+ Dragonborn (Wiki)
+ Harpy (Wiki)
+ Fairies (Wiki)
+ Mermaid (Wiki)
+ Elementalist (Wiki)
+ Golem (Wiki)
+ Nymphs (Wiki)
+ Lycanthrope (Wiki)
+ Giant (Wiki)
+ Elf (Wiki)
+ Velox (Wiki)
+ Pixie (Wiki)
+ Troll (Wiki)
+ Orc (Wiki)
+ Kitsune (Wiki)
+ Ratkin (Wiki)
+ Slime (Wiki)
+ Goblin (Wiki)
Versions prior to 1.1.9.2 had their race information stored in a Patchouli book.
Videos:
A quicky by Topothetop: (5:13)
A pretty long and indepth talk about the current and future of CreRaces by Azeroth76:
CreRaces Servers:
Beasts and Magic - A server modpack that's owned by LevyTrotsky and developed/maintained by TeyTey428 which is designed to: Better the experience and add more content to the game. For example Biomes o' plenty to add more biomes into the game and more building blocks in general.
Kitsune Café - A server modpack that's developed/maintained by PrismaticRose which has: Races, Quests, Dungeons, Events, Seasons, Vein Mining, Shaders, TONS of building blocks, magic, RPG, and a little bit of spooky chaos! Adventure to your heart's content as there is no shortage of things to explore, pillage, collect, tame, and conquer. But be warned, some many creatures and beasts wish to see your demise, and so too will the darkness consume you. With great challenges comes great reward, and with patience comes success. Will you be able to tame the wilds?
Buncraft - A server modpack that's developed/maintained by Rina Ryusagi which contains: CreRaces, MineColonies, Ars Nouveau, Malum, Mana & Artifice, Create, Pneumatic Craft, Immersive Engineering, Better Combat, Epic Fight, Improved Mobs, Tetra, Apotheosis, Traveler's Backpack, Nomadic Tents and a lot more!
Supported Mods:
Mermaid Tail Mod & Mermod for the Mermaid race, If installed gives the Mermaid users a Deep Sea Necklace.
Wings some races uses Wings as a part of their kit meaning it isn't needed but I would recommend using it if you can!
Vampirism some races cannot become Vampires.
Werewolves some races cannot become Werewolves.
Incompatible Mods:
Medieval Craft when installed a lot of Vikings will spawn inside of the Fairy Tree for some reason.
TRansliterationLib has gotten reports that it might cause some issues with either CreRaces or Pehkui!
Nickname mods of any sort might mess with certain race attributes!
Other mods that use Pehkui might not work as intended!
Cromta's Solo Leveling mod causes some issues with the mod, seems to be blocking some calls from being executed or similar.
Dragon Survival or the Geckolib mod has been reported to cause races not to save on-death!
Performant seems to case movement related issues with Pehkui.
Known bugs:
Sometimes the Mermaids underwater effects stay when going on land, they'll refresh if you touch water (no clue why this is happening randomly)
There are a lot of balance problems at the moment and if you happen to see something that's really OP please let me know!
The Nether Portal animation gets screwed up if you have some Overlays active like the Thermometer (toggled using /racegui or with the Thermometer right-click also disables it)
If a player with the "Thorns" potion effect is attacked by a Guardian/Elder Guardian their client will crash (this only really effects the Dryad)
All Translations are currently bugged and will be fixed shortly.
CreRaces for 1.16.5 is not fully supported meaning some things can be either bugged or just not work correctly...
Supported Versions:
1.7.10: N/A: None
1.12.2: N/A: None
1.14.4: N/A: None
1.15.2: AWS: "Abandonware Support"
1.16.5: AWS: "Abandonware Support"
1.17.1: AWS: "Abandonware Support"
1.18.2: AWS: "Abandonware Support"
1.19.2: LTS: "Long Term Support"
1.19.4: LTS: "Long Term Support"
1.20.1: ADS: "Active Dev Support"
1.20.4: ADS: "Active Dev Support"
1.20.6: ADS: "Active Dev Support"
1.21.1: N/A: None
1.21.4: N/A: None
Do Note that CreRaces supports newer versions than CreRaces Classic!
FAQ:
1. How do I change race? - You can reset your race by either entering the command "/creraces reset <username>" or by using a "Race changer" item.
(Cheats does need to be enabled to use the "/creraces" command however)
2. Will a config be added to the mod? - Yes, the individual race configs are located in the "creraces" sub-folder in the config folder.
3. Backporting? - Not at the moment but when the mod is finished there is a chance of that happening but a lot of things that CreRaces use like for example Attributes didn't exist in versions prior to 1.16.5.
4. Will you add physical features to the races? - Yes, at some point in the future a custom renderer for Twilight Lib is planned, what it will be capable of I don't yet know for sure.
5. I can't find some races in the SelectionGUI? - Some races are sub-races of other races like the Velox is a sub-race of the Elves so you will find them under the Elves tab.
6. What is AP / AD and what does it do? - It's different kinds of scaling options. (Check the pins in the Discord's general chat for more info)
7. Porting? Not at the moment, all supported version are listed on the CurseForge & Modrinth pages.
8. Fabric port? - Kinda? As there are a lot of good race mods for Fabric already so I don't see the need for a full port but, for a somewhat experimental port of CreRaces called CreOrigins you can find that on it's own page under that name.
9. How does runes work? - If you're playing as either the Elementalist or Elf you can right-click with any elemental rune to gain its enhancement. You can craft them using the Runic Altar, I recommend using JEI for the recipes.
10. How does Coins work? - Coins are dropped by either Undead or Illager mobs which are automatically added to your Wallet which can be spent inside of the Item Shop block.
11. How does Skillpoints work? - You gain Skillpoints by converting Coins into Skillpoints inside the Item Shop block, Skillpoints are used by some races to level-up certain abilities like the Golem.
12. How do I move the RaceHUD? - In versions prior to 1.1.9 it scaled with your GUI size meaning if it's in the middle of the screen the odds are that you're on a smaller GUI scale. So to fix it you have 2 options, either change your GUI scale or type "/racegui" to hide it.
13. The Runic Ritual doesn't work! - The Runic Ritual is very sensitive and will only work if everything is set up correctly, make sure to check the Runic Handbook for information on this.
14. The Runic Ritual code doesn't work! - There was a bug in 1.1.9 that caused the Ritual Lab to generate with the same code all the time (8006) so if that's the number on your wall it's wrong, contact me about information on how to fix it.
15. What does this do? - The Wiki can be found under the Wiki tab on this page, though feel free to ask in the discord server about anyhting!
Credits:
These are subject to change!!!
If you'd like to help out in the making of models, textures etc.
(coding is fine for now but anything else is very appreciated and will speed up development time massively!)
Made by: mc_jojo3
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.