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Cobblemon Mike Skills

A MOD that integrates Cobblemon creatures into Minecraft Jobs.

0 Likes
83083 Downloads
Created by mikeretriever

Description

Summary

 

In the first version, we'd achieved the fishing integration, allowing the player to fish creatures using the customized Old Fishing Rod, Good Fishing Rod and Super Fishing Rod tools!

You can use a datapack system to customize it's recipe, but by default there's a very challenging crafting recipe for each level of the tool.

 

Behaviour:

 

At the time, the latest version of the customized fishing rods will act as an additional behavior, that will not prevent player from their usuall fishing. Once the fishing hook is bitten, the player will face a battle with the creature from the water. There's many mathematics involved in calculating the water pool size, biomes level, and creatures possibilities by biome. 

Server-side onlyAfter configuration files are generated, look for config/mike_skills/settings.cfg if you want to use this mod in the server-side only, you should disable the custom rods configuration, set useCustomRods=false 

 

Note: The 0.1.0 version is very limited, I recommend to use 0.2.0 ASAP.  Any feedback is welcome.

 

Creatures and Biomes


Creatures and biomes conditions are now configuration files from v0.2.0 and onwards inside the project, you can find more about reading the configuration area.

Configurations:

useCustomRods=true/false - This will define if the mod should registrate the new rods, the recipes are explained below. This also allow you to run fishing withou adding mods to your server modpack.

allowDefaultDrops: true/false - This option would allow the fishing function to be kept working as it was, with the only change being a pokémon spawning, so you can still fish for items.

startBattleOnFishHooked: This option will forceful start a showdown battle of the fish hooked against the fisher. Depending on the creature, it's was not fishing, but protecting it's biome.

fishingRodStrength: 25  This option is used to calculate the pokémon fishing table and LEVEL, if you're NOT using custom rod settings, this should be set to 50. It's also limited between 25 to 50.

maxWaterCountBonus: 200 This should be written in a range from 100 to 300, it's capped in the code. Note that this also would affect the fishing table possibilities and level.

 

FishingTable Explanation:

The Fishing table is set to work as a JSON, it's key are biome conditionals provided by both Cobblemon and Minecraft. There's no specific conditions like raining, night or season set.

The creature name should be written in lowercase, as it's written. If the server cannot parse it in a creature, it will throw an error in the server console.

The chances are calculated based on water blocks and fishing rod strength, so depending on the rod, and location, you can find weaker creatures, usually near 0.6 chance limit.
Stronger creatures should have near 0.0 chance value, the recommended limit is 0.001, but it's also not recommended to set anything under 0.01, as the chances are probably impossible.

The total weight of the bucket is taken in account.

Think in the example below, for understanding mathematic possibilities, in a bucket with 8 pokémons.

  • Pokémon 1: 0.008 (0.8%)
  • Pokémon 2: 0.01 (1%)
  • Pokémon 3: 0.03 (3%)
  • Pokémon 4: 0.25 (25%)
  • Pokémon 5: 0.1 (10%)
  • Pokémon 6: 0.05 (5%)
  • Pokémon 7: 0.5 (50%)
  • Pokémon 8: 0.4 (40%)

 

 





Crafting Recipes:

 

Old Fishing Rod:

Old Fishing Rod

 

Good Fishing Rod

 

 

Super Fishing Rod

 

 


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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