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Audio Engine Tweaks

this mod changes how Minecraft schedules sounds in order to prevent the sound pool to fill up

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13783 Downloads
Created by The__Matty

Description

Audio Engine Tweaks

 

this mod changes how Minecraft schedules sounds in order to prevent the sound pool to fill up
or at least mitigate the effects of a full sound pool

 

TLDR:

this mod fixes this errors ( log spam too ):
[Render thread/WARN]: Failed to create new sound handle
[Sound engine/WARN]: Maximum sound pool size 247 reached
and prevents the sound pool to overload ( loss of all sounds in game until the pool frees up )

 

Details:

every tick sound are collected and categorized by sound type ( lower category means higher priority ).
each category is also ordered by distance from the player.

depending on the fill level of the sound pool certain sound types are allowed to be player otherwise they are skipped

if the sound pool gets full all successive sounds are skipped ( should never happen with the threshold rules )

each tick there is a duplication check that will allow only a set number instances of the same sound to be played in the same coordinate ( 1 square block ),
excess are skipped

sounds of MASTER and MUSIC Type are allowed to be played instantly ( if requested ) bypassing the priority queue and the duplication check
( this is because they can be requested by the Main Menu or the GUI while the internal server is frozen )
they will still follow the fill level threshold rules.
other Categories if requested to be played instantly, will instead be scheduled to the current tick

all the values are editable trough ModMenu config page or by manually editing the config file

 

Defaults:

MASTER    cat 0 and always allowed
VOICE     cat 0 and always allowed
PLAYERS   cat 1 and up to 95%
HOSTILE   cat 2 and up to 90%
BLOCKS    cat 3 and up to 80%
MUSIC     cat 4 and up to 70%
RECORDS   cat 4 and up to 70%
NEUTRAL   cat 5 and up to 60%
WEATHER   cat 6 and up to 50%
AMBIENT   cat 6 and up to 50%

 

maxDuplicatedSounds : 5

 

PS:

if you read all the way down here and you want to use this mod, you can try inverting the priority categories while keeping the same thresholds
that will allow sounds from all the categories to play while skipping the sounds that are too far from you


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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