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SiloLaunch

Fire expensive projectiles at any coordinate on the map from a missile silo.
by _ForgeUser13942155
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1,751 downloads
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Updated Jun 30, 2026
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Fun Mechanics Role Playing

SiloLaunch v1.2

Title

Description

A TNT missile mod that allows users to fire highly expensive and explosive rounds at specific coordinates on the map. A set silo/cannon must be built in order for the plugin to function. This cannon will cost players 9 blocks of diamonds, 40 blocks of iron, 18 obsidian and various other small blocks to construct. The explosive rounds currently consist of 3 diamond blocks, 5 gunpowder and 1 TNT. These values can be changed from the config files. In version 1.2 there is also a simple anti-air defense system that requires 64 obsidian per defensive round. Scroll to the bottom of this page to see a layout of these devices.

In my opinion, this mod works best on Towny/Faction servers where large groups of players are in control of the most firepower. Often times this leads to a very interesting ColdWar-esque dynamic that really compliments the mods. The silos are easily destroyed if their location is discovered, so it is also necessary to properly protect and hide them. All explosions are logged to console with the name of the player, time and location, allowing for easy administration.

How To Use

Cannon

Build the specified cannon, as displayed in the pictures below. It consists of 10 layers. When complete, press the launch button and you should receive a message verifying the integrity of the silo. Then proceed to writing the coordinates of the targeted area (X and Z coordinate on lines 1 and 2 of the sign above the launch button). Finally put EXACTLY 3 diamond blocks, 5 gunpowder and 1 tnt in the chest in whatever order you wish. It will consume everything in the chest at each launch. Do not cover the launcher with any blocks or the launch will fail and your items may be consumed.

In the config file the types of ammo used can be chosen! To do this just write in the desired item name following the bukkit format found here: http://jd.bukkit.org/rb/apidocs/org/bukkit/Material.html

AA Pod

The anti-air pod, coming with version 1.2 is a much smaller device that consumes obsidian to shield bases from silo attacks. Every time the machine defends a shot it required 64 obsidian. Multiple stacks of obsidian can be loaded in the machine. Build the AA pod first (picture at the bottom of this page) and then press the button. A message will appear either saying, "AA pod creation successful" OR "Move pod 1 to the right or left". If the second message shows up, shift the machine over 1 block. Please note that all machines will display this message if they have already been activated. Only move the machine if on the first button press after creation, you get the error.

NB: YOU MUST FACE THE CANNON AND AA POD SOUTH FOR THEM TO WORK! ( When you look at the button, you are facing south)

Upcoming Features

  • Early warning system against missile attacks.
  • Automatic defense system (Iron Dome)
  • Different types of cannons.
  • Technical aspects in relation to cannon. Such as: Cooling, electricity and general maintenance.

How to install!

Take the downloaded file and shove it in the plugins folder! Done!

Overview

Overview of the cannon. ^^

Layer 1

Layer 1 of cannon ^^

Layer 2

Layer 2 of cannon ^^

Layer 3-9

Layer 3-9 of cannon ^^

Layer 10

Layer 10 of cannon ^^

LayoutofSign

Layout of the sign. Xcoord over Zcoord. ^^

http://s15.postimg.org/pufx6ho23/AAAA_PODD.png

Layout of Anti-Air Pod ^^

SiloLaunch V1.2
MC 1.7.4
Beta 2014-04-12 Get
SiloLaunch v1.1
MC 1.7.4
Alpha 2014-04-03 Get
SiloLaunch v1.0
MC 1.7.4
Alpha 2014-03-28 Get

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