
Are mobs always mauling your players? Would life be better with neutral mobs? Download RegionMobs! Just define a region with WorldGuard and then neutralize the region. Whenever a player enters the region, hostile mobs won't attack unless provoked, just like a zombie pigmen!
How to Install:
- WorldGuard IS NEEDED
- Just drop jar into the plugins folder and you're set!
Current Features:
- Neutralize mobs in predefined WorldGuard regions
- Mobs only attack if player attacks first
- Auto updating
Planned Features:
- Configurations for changing monster stats on a per region basis
- Configurations for changing what monsters spawn on a per region basis
- If you have any ideas for the plugin, just comment!
Commands:
- /rm help - Shows the help menu
- /rm enable <RegionName> - Neutralizes mobs for a region
- /rm disable <RegionName> - Un-neutralizes mobs for a region
- /rm list - Shows a list of currently neutralized regions
Permissions:
- regionmobs.command.rm - Allows the use of the rm command
Source
Source Code (Github)(No source right now. Feel free to decompile the jar file)
Changelog:
- Version 1.2: *Latest Version*
- Version 1.11:
- Fixed problem with removing configured regions
- Version 1.1:
- Mobs inside safe regions will no longer target players outside safe regions, and vice versa
- No longer depends on WorldGuard Region Events