A hardcore-style revival system for Paper servers where player lives are tied directly to their heads.
Only player-versus-player kills count.
If a player is killed by another player:
💀 The victim's player head drops.
🔨 The victim is instantly banned.
🎒 The killer can collect and carry the head.
The following do NOT trigger the system:
Fall damage
Lava
Fire
Drowning
Suffocation
Void damage
TNT
Creepers
Mobs
Environmental damage
Commands
Any non-player death source
Every dropped head is linked to the player who died.
When a revival head is placed:
✨ The head is consumed.
🔓 The banned player is automatically unbanned.
⚡ The player is revived instantly.
📍 The player is teleported to the exact location where the head was placed.
Revival heads are protected from storage and abuse.
Heads cannot be placed inside:
Ender Chests
Chests
Trapped Chests
Barrels
Shulker Boxes
Hoppers
Droppers
Dispensers
Furnaces
Bundles
Item Frames
Glow Item Frames
Container Minecarts
Any other storage container
Heads may only:
🎒 Exist in a player's inventory
📦 Exist as a dropped item
❤️ Be placed for revival
Commands:
/nyxheads
/nyxheads reload
/nyxheads status
/nyxheads headsplugin enable
/nyxheads headsplugin disable
/nyxheads revive <player>
/nyxheads unban <player>
nyxheads.admin
nyxheads.reload
nyxheads.revive
nyxheads.unban
Configurable options include:
Plugin enable/disable
Death broadcasts
Revival broadcasts
Save intervals
Custom messages
Supports MiniMessage formatting.
Paper 1.21.x
Java 21
💾 Data persists through server restarts.
🎭 Revival heads are tied to specific players.
🔒 Designed to prevent duplication glitches and storage exploits.
🌎 Perfect for SMPs, Hardcore, Factions, and PvP-focused servers.