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Note: This mod is a Work in Progress! A LOT will change.
Welcome to the Ceilands, a surreal new dimension of unusual proportions! What makes this dimension unusual is that while it has a bedrock ceiling, it has no bedrock floor to speak of.
To get to the Ceilands, you will need to craft yourself a Ceilands Portal Activator. The hint is given when you acquire an Echo Shard for the first time. The recipe is not finalized. The Ceilands Portal can be made in similar manner to Nether Portal and will accept the following blocks: Reinforced Deepslate, Polished Deepslate, Chiselled Deepslate, and Polished Ceilingneous.
As of right now, there are six biomes, those are the following: Snow Roof, Ocean Orbs, Luzawood Forest, Topsy Forest, Inverted Peaks, and Arid Roof. There are also plans for custom mobs, new generation features, and arch bridges to make the dimension even weirder!
There are two new wood types: Ceiltrunk and Luzawood, both of the trees equally unique! Ceiltrunk, unlike other trees, can only be planted on the ceiling. Luzawood can be grown from the ground like vanilla trees. The new wood can be crafted into the same products you would find with any other vanilla wooden products.
Making up the bulk majority of the Ceilands near the ceiling is Ceilingneous, a blue-ish stone type that can be crafted into stone tools and furnaces as well as stairs, slabs, and walls. There are also polished and brick variants of the Ceilingneous. You may also find blobs of Roofshale, another decorative stone type.
Design Philosophy:
Features:
Note for Modpack Creators:
There are several things you can change about the Ceilands and they can be configured with data packs! First, you CAN configure the portal frame blocks used. By default, Reinforced Deepslate and Polished Ceilingneous can be used. However, you can define extra blocks with the block tag ceilands:portal_frame_blocks which will allow Ceilands Portal Activator to recognize extra blocks, even removing the default blocks.
All the recipes are configurable so you can add or remove recipes as needed. You can add extra advancements.
Finally, there is a game rule ceilands_void_teleport that decides if falling into the void will take you back to Overworld. If set to false, the void will damage the player.
It is not recommended to set Ceilands as the dimension to loop player falling into void to the top of the dimension due to the bedrock ceiling and because the bedrock roof is at build height, players can get stuck there!
Mod Support:
To Do:
Permissions:
+ You may use the mod in your modpack!
+ You may modify the code.
> Please don't repost my mod on sites other than CurseForge and Modrinth without linking back to the mod.
> You may port the mod to Bedrock on ONE condition: you are not allowed to charge for the addon, and you must give credit.
x You may NOT backport the mod to versions earlier than 1.16.5. Especially 1.12.2 and 1.7.10!
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