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Slime Spawning Respects Light

Makes vanilla green slimes pay attention to artifical light (like torches) for preventing spawning like regular monsters do.
by jkazos
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5,707 downloads
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Updated Jul 6, 2026
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Mobs

Vanilla green slimes normally ignore light entirely and spawn only by location, such as in swampland and in "slime chunks" below Y=40, so an underground base within such chunks, even if well-lit, will still have to deal with them spawning in it. This mod simply prevents any vanilla green slime from spawning on a spot that has an artificial (as in, from torches or such) light level of 8 or higher, the same check done by most other monsters like zombies. Other types of slimes, like magma slimes or modded-in slimes, are not affected, and sunlight is ignored so they should still spawn normally in that case (though this needs further testing).

SlimeSpawningRespectsLight-1.0.0.0-1.12.2.jar
MC 1.12.2
Release 2019-02-13 Get

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