Description
I really wanted Ex Nihilo for my 1.11.2 modpack because I like the Sieve. But I couldn't find any releases for 1.11.2 so I made this mod. I took it a step further and made the inputs and outputs configurable. It generates a config file with some defaults but they are examples and you'll want to change them. If you want a more realistic config use this one:
# Configuration file
general {
# These are the items/blocks that can be placed in the sift.
S:inputs <
minecraft:sand:0
minecraft:sand:1
minecraft:soul_sand:0
minecraft:dirt:0
minecraft:dirt:1
minecraft:gravel:0
>
}
outputs {
S:0 <
minecraft:gold_nugget:0
minecraft:clay_ball:0
minecraft:dye:15
minecraft:dye:7
>
S:1 <
minecraft:clay_ball:0
minecraft:iron_nugget:0
minecraft:gunpowder:0
minecraft:sand:0
>
S:2 <
minecraft:glowstone_dust:0
minecraft:blaze_powder:0
minecraft:nether_wart:0
minecraft:quartz:0
>
S:3 <
minecraft:stick:0
minecraft:string:0
minecraft:wheat_seeds:0
minecraft:beetroot_seeds:0
minecraft:clay_ball:0
minecraft:dye:8
>
S:4 <
minecraft:dirt:0
minecraft:stick:0
minecraft:string:0
minecraft:gunpowder:0
minecraft:coal:0
minecraft:flint:0
minecraft:iron_nugget:0
>
S:5 <
minecraft:flint:0
minecraft:iron_nugget:0
minecraft:gunpowder:0
minecraft:coal:0
minecraft:sand:0
>
}
Items are added like this: modid:itemname:damage
So a working example for red sand would be: minecraft:sand:1
The inputs list under "general" is a list of items/blocks that can be placed in the sieve.
The numbers in the outputs refer to the inputs. So 0 would be the outputs of the first item in the inputs list. And 1 would be the outputs of the second item.
If you forget to add an output for an item then the mod will automatically generate one. If you accidentally add too many they will be ignored.
An incorrect name will cause that item to be null (air).
Using the wrong syntax might crash the game.
If you want to change the recipe you can currently do that with CraftTweaker or use the new 1.12 json recipes.
Also try Melt! A configurable Crucible.
Modpacks:
You are free to use this mod in any public or personal modpack.
Future plans:
Some way to fully automate the sifting process
Future ideas:
Sounds
Syntax checking
Changeable mesh/screen
JEI Support
Add option for multiple drops in the config
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What means Verified?
-
Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
-
Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.