

REQUIRES:
Relipets adds a few things:
To get started with the mod, craft a Petificator:

This item is the core of the mod. All the pet management is done using it. To capture your first pet, craft a few Pet Capsules:

Then, aim at the mob that you want to turn into your pet and Sneak + Right Click to throw a Pet Capsule at them. If the capsule lands on them, you got your first pet!
At the bottom right corner of your HUD you will see the pet HUD. After capturing your first pet, it should look something like this (I captured a sheep to demonstrate):

This HUD lets you see the name, state(summoned/recalled/healing), health and xp bar of your pet. Under your selected pet stats you can see all the pets you currently have in your party. To cycle your selected pet, Sneak + Mouse Scroll Up/Down:

To summon/recall your pet, the default keybinding is C. You must be holding a Petificator while doing so.
Additionally, while holding the petificator you can:

Modular Pets

Yes, modular pets. You can create your pet using a combination of the available pet parts. Pet parts come in Sets. Currently, there are 4 sets (more sets to come in the future):
To create a modular pet, first craft a Core. There are currently two types of Cores:


After crafting a core, spawn them in your world by using the spawn egg crafted. For a Cyan core, they will look like this:

Now that you have your core, it is time to get parts! Parts can be crafted individually or in packs. Either way, you can not decide which variant of a part you might get, so good luck! In the example below, i crafted a Part Pack and it gave me a Basic Quadruped pack:

Now with the parts in hand, just Right Click the core with the part to install it:





You can also mix and match parts from different sets:


You can get back your parts by interacting with a Core using Scissors.
The mod is in Beta, and because of that some things might need a little bit more polishing, but overrall, it should be stable enough to use in your forever world. Have fun!