
You want me to introduce them? Alright. Ahem--
Reactive Alchemy (or Reactive for short) is an alchemy-themed magic mod for Forge centered around in-world experimentation. It features:
Here's the trailer for version 10:
The Journal of Alchemy can be crafted with a book, a stick, and a bottle, and can serve as your guide through the rest of the mod. Each page is written in the style of alchemist's notes from one of three different narrators. Some of the mod's content is described in the form of "Objects of Study", which require you to run some kind of experiment before their secrets are revealed, but essential mechanics are outright explained.
Naturally, JEI integration for all items and Powers is present.
If you prefer a more direct reference, see the wiki.
The mod is largely data-driven, so any of these features can be added or changed using a datapack:
More may be added on request! For information about the recipe format, see the readme on the github page.
There are also options in the config files to change certain performance settings, clarify which items exactly produce which powers, and set the seed for world-specific mechanics.
Using KubeJS and/or Json Things, pack developers can add new Reactions and even new kinds of Power.
The mod has special interactions with Create (the Display Link can read Crucible information) and (on 1.20.1) Pehkui.
Additionally, the mod features built-in compatibility for the following. More will be added at request, and remember you can add more with a datapack if needed.
You are allowed to use this mod in any modpack you like. I'd love if you let me know that you're using it, but that's by no means a requirement.

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
If you encounter a bug or have a suggestion, please send it to the issues page! I'm making this as a side project, so updates and ports will occur only when I have time.
If you like my mods, consider supporting me on Ko-fi!