Loading...
Beta Modpages Unclaimed

Reactive Alchemy

An alchemy-themed magic mod based on in-world experimentation

0 Likes
338665 Downloads
Created by hyperlynx01

Description

Overview

You want me to introduce them? Alright. Ahem--

Reactive Alchemy (or Reactive for short) is an alchemy-themed magic mod for Forge centered around in-world experimentation. It features:

  • A fully-fledged system of elemental Powers that react with each other automatically
  • Numerous arcane tricks and techniques to create useful effects and items
  • Many features that behave slightly differently in every new world
  • The promise of teleportation, automatic block breaking, magical weaponry, gravity manipulation, and turning copper into gold
  • A charismatic guide book that leads you to discover the mechanics at your own pace
  • Strange materials still waiting to be discovered
  • What remains of our voice

Watch the feature showcase video for a quick visual demo!

Getting Started

The Journal of Alchemy can be crafted with a book, a stick, and a bottle, and can serve as your guide through the rest of the mod. Each page is written in the style of alchemist's notes from one of three different narrators. Some of the mod's content is described in the form of "Objects of Study", which require you to run some kind of experiment before their secrets are revealed, but essential mechanics are outright explained.

Naturally, JEI integration for all items is present.

If you prefer a more direct reference, see the wiki.

Configuration

The mod is largely data-driven, so any of these features can be added or changed using a datapack:

  • Sources of Power
  • Power Release recipes
  • Transmutation recipes

More may be added on request! For information about the recipe format, see the readme on the github page.

There are also options in the config files to change certain performance settings, clarify which items exactly produce which powers, and set the seed for world-specific mechanics.

Compatibility

The mod has special interactions with Pehkui (size-changing reactions) and Create (the Display Link can read Crucible information).

Various parts of the mod can be expanded using KubeJS and/or Json Things.

Additionally, the mod features built-in compatibility for the following. More will be added at request, and remember you can add more with a datapack if needed.

  • Quark
  • Botania
  • Iron's Spellbooks
  • Hex Casting
  • Mana and Artifice
  • Ars Nouveau
  • Occultism
  • Hexerei
  • Goety
  • Alex's Caves
  • Alex's Mobs
  • The Aether
  • Oh The Biomes You'll Go
  • Naturalist
  • Allay in a Bottle

Usage

You are allowed to use this mod in any modpack you like. I'd love if you let me know that you're using it, but that's by no means a requirement.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Support

If you encounter a bug or have a suggestion, please send it to the issues page! I'm making this as a side project, so updates and ports will occur only when I have time.

If you like my mods, consider supporting me on Ko-fi!


AD Become Premium to remove Ads!

What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

AD Become Premium to remove Ads!

How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

More Mods like this

Cyclic

Tools, Machines, Gear, potions, villagers, fully configurable

Astral Sorcery

Magic mod that uses the power of stars and constellations

Thaumcraft

Thaumaturgy is the capability of a magician to work miracles. This is what this mod is all about - drawing magic from physical objects in the form of Essentia and reshaping it to perform miracles.

ProjectE

Equivalent Exchange 2 (EE2) for modern Minecraft versions.

Ars Nouveau

Craft custom spells, summon magical servants, and make powerful wearables and tools!