Your virtual pet companion in Minecraft. Adopt, customize, and bond with AI-driven pets that follow you everywhere, across the game, the web, and soon mobile.
📌 What's new in 0.6.0: picker UI overhaul, animated cosmetics (spinning haloes, turning gears, propellers), mood-driven textures, idle-watch sleep animations, and a major pet-shake fix. Full changelog at the bottom.

Petlings adds client-side pet companions to Minecraft. Pick from 42 pet species, dress them up with 150+ 3D cosmetics, teach them emotes, and watch them develop unique personalities. Your pet syncs across devices, so the same pet you see in Minecraft also appears on petlings.gg and the upcoming iOS app.
No server install required - Petlings runs entirely on your client.
Cats, wolves, foxes, axolotls, baby dragons, elemental slimes, wisps, lantern imps, pigmy krakens, pocket phoenixes, mini gryphons, shadowling wolves, star sprites, nimbus pups, and more. Each has variants, randomized personality traits, and (for the May 2026 Bloom-release pets) mood-driven texture switching.

Hats, glasses, capes, wings, weapons, trails, ears, tails, horns, collars, boots, back-items. All rendered as full 3D models attached to your pet, animated cosmetics included: the Storm Halo spins, the Clockwork Collar's gear turns, the Propeller Pack's blades spin.

Pets follow you with smooth pathfinding, idle animations, wandering, sitting, playing, looking, and after 30 seconds of not moving, they curl up and sleep with a per-pet one-shot animation. Each pet has randomized playfulness / curiosity / laziness traits that drive behavior.
19 emotes across five categories: Greeting (wave, nod, bow), Dance (spin, hop dance, wiggle), Expression (happy jump, confused, sad droop, angry stomp, love hearts), Action (sit, beg, roll over, play dead, sleep), Trick (backflip, handstand, fetch). Press Y for the emote wheel.


See other players' pets with their cosmetics, tints, and emotes in real-time. Works server-wide on any backend, no plugins required.
Fine-tune the position, scale, and rotation of each cosmetic slot per pet type. Save profiles per pet.
Feed, play with, and pet your companion to earn XP. Unlock 6 abilities: Head Mount, Night Vision, Ore Radar, Swift Companion, Pet Satchel, Combat Buddy.
Your pet, cosmetics, level, and stats sync to the cloud. Log in from any device and pick up where you left off.

| Key | Action |
|---|---|
| O | Open pet menu |
| J | Toggle pet visibility |
| B | Dismiss / re-summon pet (survives a relog) |
| K | Quick chat with your pet |
| Y | Emote wheel |
| \ | Toggle HUD |
All keys are rebindable in Options → Controls → Petlings.
Polish patch on top of the May 2026 Bloom release.
Cosmetic picker: every cosmetic is now legible in the picker grid; weapons (Wizard Quill, Magic Wand, Tea Cup, etc.) are no longer clipped above the tile.
Pet shake fix: pets actually sit still during idle/sit/look instead of micro-quivering toward player input jitter.
New mood / animation system: storm halo spins, clockwork collar's gear turns, propeller pack spins, pets play one-shot animations on interact / level-up / sleep.
5 cosmetic texture fixes (cropped artist spritesheets to single frames).
New cosmetics: Heart Monocle 2x, Pixel Visor, three trail textures (candy sprinkles, ghost wisps, musical note).
Multiplayer polish: cleaner cross-server presence matching (handles play. subdomains and default ports).
Pet dismiss toggle that survives a relog.
Older changelogs: see GitHub releases.