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NormalizedDrops

Normalizes loot/experience dropped by monster traps and other farming methods in Minecraft
by _ForgeUser6832185
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5,238 downloads
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Updated Jun 30, 2026
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Economy Fixes General Mechanics

NormalizedDrops

An up-to-date README with example config.yml can be viewed in our GitHub repo.

NormalizedDrops

We found that on Minecarts.com, monster spawners and traps greatly devalue their loot and makes hunting trivial. While we still allow the use of spawners and traps, we created this plugin to normalize their drops to minimize economic damage.

A sample configuration file is provided below. You can use /ndrop reload to reload the configuration file.

Note: Reloading plugins with /reload will clear the tracking history.

debug: false #Log debug messages when normalization occurs

radius: 10 #How close entity events need to be before considered nearby (radius in blocks)

minEvents: 4 #Minimum number of allowed events before normalization

maxEvents: 17 #Any events more than this will cleared of drops, but also the closer this is to min, the rarer drops will be

maxAge: 600 #How long before events expire in seconds

animals: true #Normalize animals

monsters: true #Normalize monsters

1.3.0
MC CB 1.1-R4
Release 2012-02-28 Get
1.2.3
MC CB 1.0.1-R1
Release 2012-01-12 Get
1.2.2
MC CB 1.0.1-R1
Release 2012-01-10 Get
1.1.2
MC 1.0.0
Release 2011-11-29 Get
1.1.0
MC CB 1337
Release 2011-10-29 Get

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