Description
Modern Dynamics (MD)
Modern item and fluid pipe mod for NeoForge, inspired by Thermal Dynamics.
Status: Beta, testing appreciated! Should be safe to use in worlds, no breaking changes are planned.
If you find any bug or missing feature, please open an issue on GitHub.
Discussion on the AE2 discord.
Current Features
Item Transport Pipes
![Item pipe image](https://i.imgur.com/6e2vgec.png)
Fluid Transport Pipes
![Fluid pipe image](https://i.imgur.com/PtH06NI.png)
Attachments
- Place an extractor on an item or fluid pipe to allow it to extract from adjacent inventories.
- Place an attractor on an item pipe to allow it to pull from connected inventories. Place an attractor on a fluid pipe to increase the speed at which it pulls fluids from the network.
- Guess what a filter does! ;)
- Item pipes will normally prefer the closest inventory. An inhibitor increases the length of a connection by 1000 for pathfinding purposes, which makes item pipes avoid that connection if possible.
Modern Industrialization Cables
When Modern Industrialization is loaded, the following energy cables are available: LV, MV, HV, HV and Superconductor cables. They transmit EU, similarly to cables from Modern Industrialization... they just look cooler! ;)
![EU cables image](https://i.imgur.com/OfKQgSK.png)
Machine Extender
The Machine Extender can be placed on top of a machine to "extend" it, giving more space for pipes to connect. Machine Extenders can be stacked.
Here is an example with a Modern Industrialization Chemical Reactor:
![Machine Extender image](https://i.imgur.com/72L9Lfs.png)
Wrench
There is a wrench to configure the pipes, and the pipes are compatible with any standard Forge wrench (using the c:tools/wrench
tag).
Further questions
Why did you make yet another pipe mod?
- We believe a lot of people are interested in a Thermal Dynamics-like pipe mod.
- I (Technici4n) have written instantaneous pipes for Modern Industrialization, and I want to try doing non-instantaneous pipes now.
It's a lot more complex, which makes it fun.
Port to NeoForge?
Done ;)
License
Code
Lesser General Public License v3.
Art and Sound Assets
© 2012-2017 Cult of the Full Hub / Team CoFH / CoFH
Art and sound assets are released under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
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What means Verified?
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Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
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Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
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Security: The mod should not contain any malicious code or attempts to steal personal information.
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Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
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Originality: The mod should be original and not a copy of someone else's work.
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Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
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Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
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License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
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Documentation: The mod should come with clear and detailed documentation on how to install and use it.
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How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.