Welcome!
Have you ever built strong fortifications, reinforced your base, crafted powerful armor, and secured your loot — only to realize that no real threat ever comes knocking?
This mod fixes that.
If you think regular mobs are too weak and you want to truly test your defenses, then this is for you.
The Invasion Mod allows you to initiate full-scale attacks at any location you choose.
The difficulty steadily ramps up, and the invaders are designed to break through walls, climb, and exploit weaknesses in your base.
Every wave gets smarter and more relentless.
This is a Minecraft 1.21.1 fork of the classic Invasion Mod, created and optimized by Cedric2018.
It builds upon Sollace’s 1.21 port and includes major bug fixes, AI improvements, and new building behavior for mobs.
Fixed multiple AI pathfinding bugs
Mobs can now build better structures, climb more intelligently, and dig down when needed
Improved general invasion logic and timing
Optimized performance and reduced server lag during large invasions
Fixed several crashes and entity desyncs
Improved Nexus behavior and wave progression
Minor balancing tweaks for more dynamic invasions
Start Invasions Anywhere: Use the Nexus to summon waves of enemies at your chosen location.
Progressive Difficulty: Each wave becomes tougher, with smarter AI and new enemy types.
Dynamic AI: Invading mobs build bridges, ladders, and paths to reach your defenses.
Challenge Mode: Perfect for base defense servers and hardcore survival players.
Configurable: Full control over difficulty, wave scaling, and invasion frequency.
Original concept and code by Lunatrius
Based on the 1.21 fork by Sollace
Updated and improved for Minecraft 1.21.1 by Cedric2018
https://gitlab.vanillagames.de/Cedric2018/Invasion-Mod
Currently available in:
English
German
(Additional translations welcome!)