Empower your items with Arcane Energy, forge your own build, and prove it against the powerful invaders of the Rift.
ℹ️ This mod is in early beta and can still have bugs. Back up worlds you care about before adding it.
| At a glance | |
|---|---|
| 🎲 Classed Gear | Every weapon, tool, and armor becomes a class item |
| ✦ Empower & Reforge | Infuse your gear with Arcane Energy, then reforge it |
| ⚔️ The Rift | A near endless gauntlet of challenge and reward |
| 💍 Accessories Too | Rings, amulets, gloves, capes and charms get classes (1.21.1 & 1.21.10) |
| ⭐ 50+ Attributes | Crit, Lifesteal, Execution, Spellsurge, Bleed, Backstab, Armor Pen and many more |
| 📖 No Knowledge Needed | An in-game Codex teaches you on first join |
Infused Power adds attributes to all armor, weapons and tools. Become a Battlemage, a Paladin, a lethal Assassin or an unbreakable Juggernaut. Every class is built from a curated pool of 50+ attributes.

| Material | Bonus to rolled values |
|---|---|
| Leather | +30% |
| Gold | +20% |
| Iron | +10% |
| Category | Examples |
|---|---|
| Combat | Crit, Crit Damage, Super Crit, Backstab, Execution, Armor Pen, Combo, Fury |
| On-Hit | Bleed, Poison, Wither, Ignite, Freeze, Spellsurge |
| Defense | Dodge, Barrier, Block, Magic Resist, Thorn Armor, Frost / Flame / Decay / Venom Armor |
| Ranged | Explosive Arrow, Lightning Arrow, Gravity Arrow, Arrow Pierce |
| Utility | Lifesteal, Life on Hit, Heal on Kill, XP on Kill, Pack Leader, Dig Speed |
Where ordinary gear becomes greater.
Feed gems or essence to gather Arcane Energy, then infuse your item to strengthen its attributes and raise its level.

The reforge bench. Reroll a single stat with a Lucky Gem, reroll everything with a Chaos Orb, strip a flaw with a Nullifying Gem, wipe an item clean with a Void Orb, or reach a new level of power with a Constellation Core.

Dissolve the gear you don't want into essences and shards, then craft them into the materials that improve your own gear.
Note: you need a heat source (such as fire) below your Arcane Cauldron to activate it.

A trial for every stage of the journey.
Open the Rift from your earliest levels and keep coming back as you grow. Scout a level before you commit: the altar shows its boss, theme, and wave count once you have reached it, while deeper levels stay a mystery until you arrive. Chase your best clear time and see how far you can push.

Survive timed waves of mobs and mini-bosses, then face the boss waiting at the end. The earlier levels are easier, but the deeper levels are a true endgame challenge. Clearing higher level rifts gives you greater rewards.

| Era | Levels | The challenge | Reward key |
|---|---|---|---|
| Pure | 1 to 64 | The opening trials | Rift Key |
| Greater | 65 to 121 | Armed foes and relentless reinforcements | Twisted Rift Key |
| Perfect | 122+ | Amplified enemy stats and mid-fight wave bosses | Cursed Rift Key |
Right at home with your other mods.
| Mod | Integration |
|---|---|
| Accessories (optional, 1.21.1 & 1.21.10) | Rings, amulets, gloves, capes and charms receive their own classes. Add the Accessories Compatibility Layer to extend this to Curios and Trinkets items too |
| JEI (optional) | In-game recipe viewing for the Infusion Table, Arcane Furnace, Arcane Cauldron and Arcane Anvil |
| EMI (optional, 1.21.1 only) | In-game recipe viewing for the Infusion Table, Arcane Furnace, Arcane Cauldron and Arcane Anvil |
| Aether, Oritech, SimplySwords | Plays well alongside, with unique classes themed for their gear |
Essences, shards, gems, orbs, keys, guides and more await.

Infused Power is built to be reshaped, and you do not need to know any code. Classes, which items roll them, rarities, stat pools and per-item balance all live in plain-text files under config/infusedpower/. Edit a file, save, and restart the game (or your server) to apply your changes. Modpack makers can ship an edited config folder so players get the tuning automatically.
Report it here: https://github.com/ItsDaes/infusedpower-issues/issues/new/choose
Minecraft 1.21.1 / 1.21.9 / 1.21.10 / 1.21.11 / 26.2 · Fabric & NeoForge (Fabric builds need Fabric API · Java 21, or Java 25 for 26.2)
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Early beta, your feedback shapes the mod. Modpacks welcome, see the license for details.