Currently adds: New Attributes:
Text Rendering Effects (similar to that of Ember's Text API, albeit very limited)
Some bug-fixes: Fixes the Minecraft fast projectile bug (this is required for Arrow Velocity to work nicely)
Adds dynamic attributes: Attributes that can change dynamically based on entity conditions (e.g. defining an attribute instance that is only active or is stronger when the entity is in water)
Adds sourced mob effect instances: Mob effect instances now have a way to store the applicator (an entity) of the effect, used in several of my mods
Add some basic mob effect util code, as well as math and render utils