This mod is a complete RPG and roleplay framework designed to create an immersive multiplayer experience with professions, subclasses, abilities, progression systems, economy, events, and psychological mechanics.
Players can choose their profession using the /profissao command. Every profession features unique gameplay styles and includes 4 active abilities, custom animations, overlays, HUD systems, and special interactions. Some professions also have advanced subclasses, such as Scientists and Artisans, allowing even deeper specialization and progression.
Subclass systems can be managed through:
/setsubclasse
/artesaosubclasse
The mod contains multiple professions and systems, including:
Scientists
Artisans
Herbalists
Cartographers
Warriors
Ritualists
Alchemists
Merchants
Slave Traders
Ferrymen of War
And several other roleplay-focused classes
The progression system is divided into 4 tiers:
Tier 1 — Starting tier
Tier 2 — Unlocks at 10,000 XP
Tier 3 — Unlocks at 20,000 XP
Tier 4 — Unlocks at 50,000 XP
As players progress, they unlock stronger abilities, new mechanics, and advanced profession features.
The mod also introduces a complete status and psychological system, featuring:
Fear system
Horror effects
Insanity mechanics
Hatred and pride systems
Fade effects
Obituary system
Localization tracking
Contamination system
Energy management
Cinematic events
Custom overlays and camera effects
A complete economy system is included with commands and management tools such as:
Depositing money
Paying players
Charging players
Currency HUD
Economy manager
Daily missions
Crystal systems
Puzzle systems
Custom crafting and grimoires
The mod heavily focuses on immersion through:
Custom GUI screens
Animated skill systems
Particle effects
Custom HUD overlays
Event management tools
Keybind systems
Ritual mechanics
Interactive grimoires
Cinematic commands and packets
For server staff and administrators, the mod includes extensive moderation and event tools, allowing the creation of dynamic roleplay scenarios, custom events, teleportation systems, fear effects, fake names, cinematic sequences, and advanced player control systems.
This project was built as a highly modular and expandable RPG framework, combining progression, roleplay, survival, economy, and psychological gameplay into a single immersive Minecraft experience.