Participant in The Sustainability Project – MCreator x CurseForge ModJam
What is Ecosphere?
Ecosphere is a Minecraft mod that dosent add much or change much, but only adds a new mechanic: Pollution.
This variable is the backbone of this whole mod. It has a different variable for each dimension and starts at 0. It can be changed many different ways.
For example:
Pollution goes up by:
Smelting Items (0.3)
Cutting player made logs(0.003)
Using campfires and torches(0.007 and 0.1 daily)
Placing pistons (0.1 daily)
Redstone blocks(0.2 daily)
Pollution goes down by:
Planting trees (0.01 daily)
Growing trees (0.3)
Like I said before, to lower pollution you either plant trees or grow them, let me explain
If you plant saplings it will bring down the pollution daily but if you grow trees it brings down the pollution more, but only one time.
I recommend building something like seen below:
All of these saplings will bring down the pollution at once.
When pollution is less than -30:
Clean air buff (haste and speed)
When pollution is less than -20:
Dead grass disappears
When pollution is 0:
Default
When pollution is more than 30:
Pollution sickness
(Mining fatigue and slowness)
When pollution is more than 45:
Apocalypse
The Apocalypse
When Pollution reaches 40, any grass, dirt and log in a 50x4x50 radius turns into dead grass, dead dirt and dead logs respectively
Once pollution reaches 45 the dead blocks start spreading themselves, creating an apocalyptic event.
So if you dont want an apocalypse, long story short, take care of the planet, in Minecraft and in real life
No files available for download.