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Easy Mob Grinder

A multiblock structured mob grinder, with easy capture mekanism , made for my ATM 11 playthrough
by Alkafir
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377 downloads
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Updated Jul 6, 2026
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Automation Farming

Here is the description completely stripped of bullet points, using plain paragraphs and clean text breaks that will paste perfectly into the CurseForge editor without breaking formatting.

Easy Mob Grinder

Easy Mob Grinder is a utility mod that replaces traditional mob farms with a single 3x3 multiblock structure. Instead of spawning entities into the world, the grinder simulates mob drops and experience on a timer, making it a compact alternative for performance-conscious setups or servers.

How It Works

First, construct a solid 3x3 cube using 26 Grinder Frames and 1 Grinder Controller. The controller must be placed in the center of any outside face. The blocks will visually change textures once the structure is successfully formed.

Second, right-click any mob with a Mob Capsule to store it.

Third, place the filled capsule into the Grinder Controller GUI.

Finally, collect your loot. The grinder processes the capsule on a loop using vanilla and modded loot tables. You can pull items out using pipes attached to any block in the structure, and you can collect accumulated XP directly from the GUI with one click.

Upgrades

The controller features dedicated slots for three types of upgrade cards:

Card Max Stack Effect
Speed 8 Reduces cycle time by 25 seconds per card (4 min base down to 40 sec)
Mob Count 8 Increases the number of mobs simulated per cycle (+1 per card)
Slot 8 Adds +3 extra capsule slots to the GUI (Up to 27 total slots)

Automation and Redstone

For pipe integration, the structure is fully compatible with hoppers, Pipez, or any mod using standard NeoForge item capabilities. Pipes can connect to any block on the formed structure, and output slots are extract-only.

For overflow protection, the grinder automatically pauses when the output slots are full so no items are accidentally deleted.

For redstone control, the machine can be configured in the GUI to run in three modes: Always On, Signal to Run, or Signal to Stop.

Configuration

Settings can be adjusted in the config file located at config/easy_mob_grinder-common.toml.

From here, you can blacklist specific mobs from being captured, toggle whether the Ender Dragon can be captured (disabled by default), and tweak base cooldowns or max upgrade limits for modpack balance.

Compatibility

Just Enough Items (JEI) is supported, and all crafting recipes will show up there.

There is a soft dependency for Easy Creatures, meaning stored mobs from Farmer blocks can be used directly in the capsule slots.

The mod is also designed to work automatically with any modded mobs, provided they use standard loot tables.

Built for NeoForge 26.1.2 (Minecraft 26.1.2)
Tested in ATM 11

easy_mob_grinder-2.3.2-STABLE.jar
MC Client, NeoForge, Server, 26.1.2
Release 2026-07-02 Get

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