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Default Enchantments

Configure default enchantments which are applied when items are crafted!

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2830 Downloads
Created by bright_spark

Description

This is a simple mod which can be configured using a JSON file to set any enchantments to any item which will be applied when it is crafted or smelted.

 

In the configs, you'll find the "defaultEnchantments.json" file in the mod's config directory. You can easily configure this like the following example which sets Knockback 4 and Fire Aspect 1 to Sticks and Bone Meal:

[
{
"items": [
{
"registryName": "minecraft:stick"
},
{
"registryName": "minecraft:dye",
"metadata": 15
}
],
"enchantments": [
{
"registryName": "minecraft:knockback",
"strength": 4
},
{
"registryName": "minecraft:fire_aspect",
"strength": 1
}
]
}
]

You can also specify item or block classes so that all items or blocks that are the same, or subclasses of the specified class will have the enchantments. For example, this will cause all pickaxes to have the Looting 1 enchantment:

[
{
"items": [
{
"className": "net.minecraft.item.ItemPickaxe"
}
],
"enchantments": [
{
"registryName": "minecraft:looting",
"strength": 10
}
]
}
]

You can combine the last example with a blacklist configuration so that certain items will not have any enchantments defined above in the file. This involves simply defining items with no enchantments. The following example extends on the last so that all but Wooden Pickaxes have the Looting 1 enchantment:

[
{
"items": [
{
"className": "net.minecraft.item.ItemPickaxe"
}
],
"enchantments": [
{
"registryName": "minecraft:looting",
"strength": 10
}
]
},
{
"items": [
{
"registryName": "minecraft:wooden_pickaxe"
}
]
}
]

The above examples makes use of everything you can do in the JSON configuration file, and is pretty straight-forward.

You can find the registry name and metadata of any item in-game by enabling the advanced tooltips (F3 + H) and looking at the tooltip when hovering over the item in a GUI.

For the enchantment "registryName", you can find all of them listed on the Minecraft Wiki here. For modded enchantments, you may need to look at the mod's source code or ask mod authors.

 

NOTE: This may not be compatible with all mod crafting mechanics.


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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