"For comfy nightstands out in the wilderness."
A community port of the original Campfire Overhaul by ZanderMeister to Minecraft 1.20.x and 1.21.x.
Transforms the vanilla campfire from an expensive, slow, and pretty much useless 4-slot smoker into an actual utility with new mechanics, recipes, and overall increased immersion.
Both normal and soul campfires can now be crafted in a 2x2 grid - no crafting table needed!
Perfect for survival situations when you don't have a crafting bench nearby.
Cook up to 4 items at once directly on the campfire (slower than a furnace, but no fuel needed):
Both campfire types are now created unlit by default.
Light them up vanilla-style: flint & steel, flaming arrows, fire charges - or use the new methods below.
A new way to light campfires without flint & steel:
You can configure the success chance or disable this mechanic entirely. Note: only works on campfires, not regular blocks.
Campfires now have a fuel lifetime - when they run out of fuel, they die out.
Refueling:
Special mechanics:
Burnout behavior (configurable):
Config file location:
saves/[world_name]/serverconfig/campfire_overhaul-server.toml
| Option | Default | Description |
|---|---|---|
campfireCreatedUnlit |
true |
Placed campfire starts unlit |
campfireDefaultLifeTime |
2000 ticks |
Starting fuel when placed (20 ticks = 1 second) |
campfireMaxLifeTime |
MAX |
Maximum fuel limit |
campfireInfiniteLifeTime |
false |
Override — never burns out |
campfireDestroyedOnBurnout |
false |
Break instead of extinguish |
| Option | Default | Description |
|---|---|---|
soulCampfireCreatedUnlit |
false |
Soul campfire starts lit when placed |
soulCampfireDefaultLifeTime |
4000 ticks |
Starting fuel when placed |
soulCampfireInfiniteLifeTime |
true |
Burns forever by default |
soulCampfireDestroyedOnBurnout |
false |
Break instead of extinguish |
| Option | Default | Description |
|---|---|---|
campfireFuelMultiplier |
1 |
Multiplier for all fuel burn times |
doubleFlintIgnition |
true |
Enable/disable two-flint ignition |
flintIgniteChance |
0.33 |
Success chance (0.0 – 1.0) |
worldgenCampfiresInfinite |
true |
Village campfires burn forever |
makingEternalCampfires |
true |
Enable/disable infinite campfire mechanic |
infinteCampfireItem |
minecraft:dragon_breath |
Item used to make campfires infinite |
| Mod | Status |
|---|---|
| Healing Campfire | ✅ Compatible |
| No Hostiles Around Campfire | ✅ Compatible |
| Colored Campfire Smoke | ✅ Compatible |
| Campful | ✅ Replaces recipes and non-silk touch drops |
| Endergetic Expansion | ✅ Replaces recipe of ender campfire |
| Infernal Expansion | ✅ Compatible |
| Any mod modifying campfires | ✅ Should be compatible |
Found an incompatibility? Please report it on the GitHub repository!
Original mod Campfire Overhaul created by ZanderMeister, licensed under MIT License.
This port to 1.20.x and 1.21.x preserves all original mechanics. All credits for the original concept and design go to ZanderMeister.
If you find any bugs, please open an issue on the GitHub repository.
Include your Forge version, list of other mods, and the latest.log from .minecraft/logs/.