Join a team and compete against your opponents in a match of resource gathering. The first team to gather all the requested items wins. For your victory you may even be rewarded.
Features
Create team-based matches of resource gathering
Supports 2-4 teams with no player limit
Support for persistent matches
Support for time-based matches
Sudden Death mode when there's no clear winner
Integrated world/game/team chat
Customizable settings
Filter interface - fully control what items the players need to gather
Reward interface - add a reward for the winning team to claim
Tools interface - add tools for players to receive at match start
Template creation - save your favorite filters
As owner receive all items the players have gathered
No item duplication (can be changed for reward/tools)
No worrying about being online - claim your items/reward/tools whenever you want
Restore all world changes the players made while playing
Periodical autosave functionality
Supports Permissions 3, PermissionsEx and BukkitPermissions (only P3 tested)
And more!
Installation
Just extract the files into the bukkit plugin folder and you're set.
This is the first public release so there are bound to be some bugs creeping inside.
BaioMolka, Reanu, soulriver123 and especially Zerocool87 - thanks for testing the plugin out pre-release.
If you love this plugin as much as I love making it, please consider donating. Thanks!
When creating a match, be careful that you don't add too many of the complicated items to the filter. Gathering 10 maps takes a lot of patience, so know that it's better to start small and then increase the amount of items needed. Preparing a good match takes time - but it will yield greater results. When you're satisfied with your filter, reward and tools, don't hesitate to save your template.
Changelog
Version 0.1.3
Fixed autosaving happening 1 second later than it should
Fixed aliases not working because of a last-minute ==/!= switch up. How could I miss that?
Version 0.1.2
Updated to bukkit 1185
Fixed certain settings not getting saved or loaded properly (minPlayers, maxPlayers, minTeamPlayers, maxTeamPlayers, autoRandomizeAmount)
Added option to use gathered items as reward (foundAsReward)
Added world/game/team chat
Added support for command aliases
Added admin command /rm save, which saves all data