Postmortem provides customizable death messages to specific player groups. It can give server admins immediate information about where and in what world a played died in, which has a variety of applications. Since the messages can be set to not display for regular users, it can also have applications in PvP servers.
Simply drop the .jar into your plugins folder and reload the server. The plugin will automatically generate a default configuration file.
If a player with the postmortem.notify permission is killed by another player, a message will be sent to all players with the postmortem.receive permission. By default, it looks like this:
<victim's name> was killed by <killer's name> at <coordinates> in <world>!
Deaths from non-player causes are also broadcasted, but take a slightly different form:
<victim's name> was killed at <coordinates> in <world>!
These can be customized by modifying the config.yml file generated during the plugin's first load.here are currently four tags: {VICTIM}, {KILLER}, {LOCATION}, and {WORLD}. As more tags are developed and implemented, they will be used in a similar manner. Furthermore, chat colors can be used via the & symbol.
As an example, the default config looks like so:
playerFormat: "&2{VICTIM} has been killed by {KILLER} at {LOCATION} in {WORLD}!" nonPlayerFormat: "&2{VICTIM} has been killed at {LOCATION} in {WORLD}!"
There are currently no commands.
The plugin's source is available under the MIT license here.
(This plugin was written to fulfull a request on the Bukkit Forums)