This tool was born from the nuisance of not being able to disable and enable plugins independently. The ability to have different plugins enabled or disabled is desirous when you want to make sure two plugins don't conflict while you're setting one up or when a plugin has a bug that players are exploiting, so you need to disable it conveniently. Keep in mind that this plugin is solely for on-the-fly server management and is not a completely efficient or stable substitute for the conventional methods of managing plugins.
Right now, this plugin is experimental. It has some obvious issues that I plan to fix if the community has interest in a tool such as this. Please tell me what you would like added! And, of course, if you have some spare change or really want to show that you <3 this idea, click that "Donate" button in the top-right corner of this page.
/plugins: Opens an inventory with items representing plugins to easily enable/disable them.
Manager.view: Allows a player to perform /plugins and view plugins. Manager.eject: Allows a player to eject a plugin. Manager.disable: Allows a player to disable a plugin. Manager.enable: Allows a player to enable a plugin.
See the images tab for media.
Here's a link to the project on GitHub.