This plugin will add new types of explosives to your server. Each explosive has its own custom recipe and effect when it explodes. Explosives can be disabled individually using the config file.
To disable explosives, go into the config file and set that explosive's option to false. Any disabled explosives cannot be crafted. Explosives that had previously been crafted will act like regular TNT.
Crafting can be changed in the config file. Here is an example of the syntax for the shrapnel explosive:
crafting: Shrapnel: - AAA,ATA,AAA - A:ARROW - T:TNT
The first line specifies the rows of the crafting table, separated by commas. The following lines specify the names of the materials that the letters stand for. A list of material names can be found here.
Each explosive has unique values that can be changed in the config file. Additionally, the fuse length for each explosive can be changed.
Each explosive has its own permission node to give players permission to use the explosive. To give a player permission to use an explosive, give them the permission node explosives.[Name]. For example, the permission node for the Shrapnel explosive is explosives.Shrapnel. To give a player permission to use all explosives, use explosives.* . All permissions default to op.
This plugin uses an auto-updater. To disable auto updating, set enableAutoUpdate in the config to false. To disable update checking altogether, set enableUpdateChecking to false. NOTE: In order for updating to work, you must have version 0.0.6 or later
Shrapnel Explosive: Releases a spray of arrows

Incendiary Explosive: Burns blocks in a radius around it

Toxic Explosive: Nauseates, blinds, and poisons nearby entities

Compression Explosive: By applying heat and pressure to carbon, you can create a diamond seemingly by magic

Radar Explosive: Searches an area for any players, and lists their name and location to the player that placed it. If it was placed by a dispenser, it will spawn a paper that lists all the players it found.

Videos:
(This video is slightly outdated)
If you have any questions, suggestions, or bugs, feel free to let me know!