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HeadHunting

Players gain a bounty on their head.
by _ForgeUser14009476
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2,022 downloads
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Updated Jun 30, 2026
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Economy Fun Mechanics Role Playing

HeadHunting

What is HeadHunting?

HeadHunting is a plugin that assigns bounties to each of your players based on their Kill/Death ratios. Whenever a player is killed, they drop their head which has a bounty associated with it according to their K/D ratio. The Killer can then collect the bounty on that head with a command. This is a great plugin for any pvp server that has an economy. This is an easy way to stimulate the economy and get some money flowing and incentivize pvp at the same time!

Config:

The only thing that needs to be changed in the config is the value of a kill. The default is $50, however this will vary from server to server. Keep in mind that this value is multiplied by the Kill/Death ratio of whatever person is killed. eg: If a person has 10 kills and 4 deaths and a person kills them, their new K/D will be 2.00, awarding whatever you set the KillValue to in the config x 2.00 = $100 (by default)

Dependencies:

Essentials Core - This required for the /eco give <player> <amount> command to work correctly in HeadHunting. I may add some support for other economy plugins in the future.

Permissions:

  • none atm. I am planning to add a few in the future.

Commands:

  • /collectbounty <hand/all>

Description: Use this command with a head in your hand to collect the bounty on a head. the "all" parameter is currently unimplemented.

Planned:
  • /bounty <player>

Description: Use to retrieve your or another player's current bounty.

Known Bugs:

none

HeadHunting v 0.02
MC 1.7.4
Release 2014-12-16 Get
HeadHunting v 0.01
MC 1.7.4
Release 2014-12-15 Get
HeadHunting v 0.01
MC 1.7.4
Release 2014-12-15 Get

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