Account Registration - every player must create an account using the /register <password> command
Login - account protection against unauthorized access (/login <password>)
Automatic Premium Login - players with a purchased Minecraft account (premium) are automatically logged in every time they join the server (starting from the second join)
Movement Block - unauthenticated players cannot move, interact with blocks, or pick up items
Invincibility - unauthenticated players are immune to damage
Admin Password Reset - /resetpassword <nick> command forces a player to re-register
Deposit Diamonds - /gamble deposit <amount | all | half> - safely store diamonds
Withdraw Diamonds - /gamble withdraw <amount | all | half> - withdraw diamonds from the vault
Check Balance - /gamble balance - displays diamond count in vault and inventory
Convenient Options - ability to deposit/withdraw all diamonds (all) or half (half)
| Command | Aliases | Description |
|---|---|---|
/register <password> |
/reg |
Register a new account |
/login <password> |
/l |
Login to the server |
/gamble <deposit|withdraw|balance> |
/vault, /money |
Manage the vault |
/resetpassword <nick> |
/resetpass, /resetpwd, /rp |
Reset player password (admin) |
| Permission | Default | Description |
|---|---|---|
gamble.user |
true | Basic permissions (register, login, vault) |
gamble.premium |
false | Automatic premium login |
gamble.admin |
op | Full administrative access |
gamble.resetpassword |
op | Ability to reset passwords |
Server: Spigot/Paper 1.13+
Database: MySQL 5.7+
Java: 8 or newer
The vault table contains the following columns:
uuid - unique player identifier
player_name - player nickname
password - hashed password (BCrypt)
diamonds - number of diamonds in the vault
is_premium - premium player status
logged_in - login status
needs_password_reset - forced password reset flag
Passwords are stored in the database using the BCrypt algorithm (12 salt rounds)
All database queries use PreparedStatement (protection against SQL Injection)
Asynchronous database operations do not block the main server thread
Movement and interaction blocking for unauthenticated players