Bind players together for a true co-op survival challenge! DuckLink allows players to link their status attributes, making team survival highly interdependent. If one player takes damage, runs out of food, or updates their inventory, the changes dynamically sync to their linked partner.
DamageSyncListener) and hunger levels (FoodSyncListener) across linked players.InventorySaveListener to prevent item desyncs.DistanceTask to actively monitor and calculate the distance between linked players.LinkManager and InviteData to handle connection requests safely.ConnectionListener./link to invite, accept, or manage active player connections.ducklink.jar (or your compiled snapshot)..jar file into your server's plugins directory./link command in-game to start connecting your players!/ducklink (Aliases: /dlink) - The core and unique command to manage, invite, or disconnect player status linkages.ducklink.use (Default: everyone)