
This plugin add new crafting level system to your server.
Player can get craft experience by crafting items and level up to get more success craft rate.
All experience amount, all requirement experience for next level, increase success rate per one level and so on are configurable as you want.
I believe this plugin makes your server more enjoyable and challengeable.
Experience is set based on materials for craft and failure craft rate.
For example, in the case that you set 10 for STICK and 25 for WOOD.
WOOD_SWORD needs one stick and two woods so the total amount of experience is (10 + 25*2) = 60.
Then, multiply the failure rate(configurable) to 60.
If the success rate is 70%, the failure rate is 30%, so 60*0.3 = 18.
Finally, player gets 18 experience by crafting WOOD_SWORD.
If the craft failed(materials and craft item lost), player gets 18*0.7(success rate) = 12 experience.
This experience system means it's nonsense to get experience by crafting cheep items and facilitate get more challenge.
It's really easy to install this plugin to your server.
Download the latest version and put the downloaded JAR file into the "plugins/" folder of your Minecraft server.
This plugin is compatible with 1.8 and maybe more previous version.
Reload or start your server to get config file in "plugin/CraftLevel/".
Adjust the config.yml file as you want..
You can configure a lot of things as below.
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
https://github.com/dyukusi/Bukkit_plugins/tree/master/CraftLevel

Feel free to comment to improve this plugin.