This plugins implements a simple brohoof. Just typing /) will result in (\, just like an alternative to /ping Pong! You can also brohoof other players with /) <name> [color] and reply with /)(\, with an optional setting it will also show up in public chat.
This is a just-for-fun plugin I made only in a few hours. It is my first plugin I ever made and I used this to learn how to create Bukkit plugins. I know every plugin creator could do the exact same thing just in a few minutes, but I decided to upload it here for those who don't, and to get used to Bukkit Dev in general. (edited description because apparantly a few took it too seriously)
You can currently change all messages in the config. See config.yml:
# reply to the normal /) (/brohoof) command without arguments hoof: (\ # default hoof color (colorCode) defaultColor: r # Playername was not found (with /) <name>) playerNotFound: '§4Sorry, there seems to be no player online with that name :(' # No permission for /) <name> noPermissionOthers: '§4Sorry, you aren''t allowed to give other players a brohoof :(' # No permission for /) <name> <color> or /)(\ <color> noPermissionColor: '§4Sorry, you aren''t allowed to color your hoof :(' # Console tries /)(\ notAPlayer: '§4Sorry %s, you can''t reply to a brohoof because you''re not a player :(' # Try responding with /)(\, but noone send a brohoof to respond to noBrohoof: '§4Sorry, nobody gave you a brohoof yet, here have one: (\' noBrohoof2: §6Try §e/) [player]§6 to give a brohoof to someone else! # message format /) <name> formatTo: 'To %s: %s/)' formatFrom: 'From %s: %s(\' # show two-person-brohoofs (/) [name] -> /)(\) in public chat publicBrohoof: No # message format for above, contains 4 strings (%s): color 1st player, 1st player name, color 2nd player, 2nd player name publicBrohoofFormat: '%s%s /)%s(\ %s'
Newest version: v0.4.3
This is my first plugin I ever programmed for Bukkit :D I got the idea for this plugin from a user who suggested a /) command which would reply (\, but there was no easy way to do this without a plugin. So I tried to implement this idea and then extended it a bit :D