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When Dungeons Arise - Forge!

Adds various elegant -and likely hostile- roguelike dungeons and structures that generate on your worlds!

0 Likes
40925290 Downloads
Created by Aureljz

Description

 1.18.2 - 1.19

Fabric version is here! 

        

  

 
Also check...
When Dungeons Arise: Seven Seas

 
Milestones

February 27, 2021 - 50.000 Downloads! Thanks to everyone who supported us on these first weeks since official release!

March 7, 2021 - 75.000 Downloads!

March 12, 2021 - 100.000 Downloads! Thanks everyone! ^^'

March 20, 2021 - 150.000 Downloads! We'll be releasing a new update later today or tomorrow, stay tuned :3

March 28, 2021 - 200.000 Downloads!

April 12, 2021- 300.000!

April 24, 2021 - 400.000!

May 6, 2021 - 500.000. Thanks everyone for half a million downloads!

June 14, 2021 - 1.000.000. This is incredible.

August 16, 2021 - 2.000.000.

January 22, 2022 - 5.000.000.

July 19, 2022 - 10.000.000.

April 20, 2023 - 20.000.000.

April 30, 2024 - 40.000.000.

Structure List

# Abandoned Temple

# Aviary

# Bandit Towers

 # Bandit Village

 # Bathhouse

 # Ceryneian Hind

 # Coliseum

 # Fishing Hut

 # Foundry

 # Greenwood Pub

 # Heavenly Challenger

 # Heavenly Conqueror

 # Heavenly Rider

 # Illager Campsite

 # Illager Fort

 # Illager Windmill

 # Illager Corsair

 # Illager Galley

 # Infested Temple

 # Jungle Tree House

 # Keep Kayra

 # Lighthouse

 # Merchant Campsite

 # Mechanical Nest

 # Mining System

 # Monastery

 # Mushroom House

 # Mushroom Mines

 # Mushroom Village

 # Plague Asylum

 # Scorched Mines

 # Shiraz Palace

 # Small Blimp

 # Thornborn Towers

 # Typhon

 # Undead Pirate Ship

 # Wishing Well

Mod Showcases (All credits to their respective content creators <3)

[English] All credits to Bloodyneck, bstylia14, Gimme Vidya, and Pwrdown respectively.

[7:40]

[4:00]

[00:00]

[5:27]

 

[Spanish] All credits to Anthonycraft, HelldogMadness, JoseLuis, and lauchering respectively.

[00:00]

[00:00]

[00:30]

[11:48]

  

 

When Dungeons Arise is a massive dungeon generator which gathers plenty of dungeons and generates them randomly on your worlds to ensure glorious adventures and challenges. We have took a step away from standard vanilla structures, resulting in imposing dungeons to lose yourself into.

 

However, be wary when you venture into a palace in search of precious loot, and don't forget to land safely after raiding a hostile airship. Dungeons will generate foes to keep you away from them... at least until you're ready to walk across countless, dangerous passages...

 

This mod is currently under steady development. New dungeons will be added in each update! ^^ 

 

 

 Anyway, what have we got?

 

Randomized temples and palaces, fortresses and cities, which spawn different rooms and passages, along with custom loot tables. These often include various vanilla loot tables used by other mods, which means your progress on these dungeons will surely help you progress on other mods that focus on world exploration too!

Other hostile structures such as windmills or houses may also generate on your world, although these ones are fairly easy to conquer... I think... maybe?

 

 

 

Don't you love the smell of gunpowder in the morning?

Hostile ships generate across the seven seas, carrying loot which ranges from gold nuggets to unheard-of treasures.

 

 

The sky carries its own secrets: mysterious planes and airships wander aimlessly around the world, without a port to return to... yet? Most of these contain valuable redstone materials, although this kind of loot isn't only available in the skies, but also on the dark alleys of hidden mines. I can't just tell you all my secrets though!

 

* End biomes by Oh the Biomes You'll Go

 

And, of course, we must mention -or at least show- other kind of structures... Mage towers, coliseums, tree houses...

 

And many more...

 

*Spawn rates were often increased to take these pictures.

 

FAQ

Can I use this on my modpack?

Yes! Just make sure to give us credit. If possible, link it back to this forum post.

Will you port this back to 1.12.2?

No. Doing so would be considerably hard since most dungeons use 1.14.4+ blocks and features.

Do these dungeons generate if I add them on a world I already explored?

Yes. You will have to explore further and load new chunks though! Remember to save a backup of your world just in case.

Do these dungeons generate on modded biomes? Is it compatible with Biomes O' Plenty or Biomes You'll Go?

Yes. As of version 1.2.62, dungeons will spawn on modded biomes based on Forge's Biome Dictionary.

Is this mod compatible with Terraforged?

Yes, WDA is fully compatible with Terraforged.

Are you going to add a config file?

This is already a feature on 1.2.63+ versions of WDA. Minecraft 1.18.2+ uses datapacks. You can download some of them here. If you want to remove flying structures, check this out. Everything can be configured by your own datapacks.

Are you going to add support for vanilla /locate?

This is already a feature on the newest versions.

Ok... But could you port this back to 1.12.2?

No.

What about Fabric?

Here.

Can I use this server-side only without installing it on clients?

Yes.

 

Credits

While most original structures from this mod were built by Aurelj, DiamondTown and Zephyrusj, we'd love to thank MercyWhistles and Wyll_ for letting us include some of their structures too.

TelepathicGrunt's Structure Tutorial was used as a reference for internal parts of the mod. This is an awesome modding tutorial and we wouldn't have been able to create this mod without some help.

 

Special thanks to @banananugetz for creating such a nice logo!

 

Structure List

# Abandoned Temple

# Aviary

# Bandit Towers

 # Bandit Village

 # Bathhouse

 # Ceryneian Hind

 # Coliseum

 # Fishing Hut

 # Foundry

 # Greenwood Pub

 # Heavenly Challenger

 # Heavenly Conqueror

 # Heavenly Rider

 # Illager Campsite

 # Illager Fort

 # Illager Windmill

 # Illager Corsair

 # Illager Galley

 # Infested Temple

 # Jungle Tree House

 # Keep Kayra

 # Lighthouse

 # Merchant Campsite

 # Mining System

 # Monastery

 # Mushroom House

 # Mushroom Mines

 # Mushroom Village

 # Plague Asylum

 # Scorched Mines

 # Shiraz Palace

 # Small Blimp

 # Thornborn Towers

 # Typhon

 # Undead Pirate Ship

 # Wishing Well


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What means Verified?

  • Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
  • Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
  • Security: The mod should not contain any malicious code or attempts to steal personal information.
  • Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
  • Originality: The mod should be original and not a copy of someone else's work.
  • Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
  • Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
  • License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
  • Documentation: The mod should come with clear and detailed documentation on how to install and use it.

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How to Install

1

Download Forge & Java

Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.

2

Prepare

Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.

3

Add Mods

Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder

4

Enjoy

You are now Ready. Re-start your Game and start Playing.

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