Vault Research
Vault Research is a mod that allows modpack makers to lock mods behind a progression system.
Note that, on its own, this mod doesn't do anything (besides potentially make it very difficult to obtain some items). It needs to be configured by the modpack creator to function properly.
For Players
You get levels in Vault Research the same way you get levels in vanilla minecraft: by picking up XP orbs. Gaining XP raises your Vault Level — a level independent of your vanilla Minecraft level. When you gain enough levels to unlock a new mod, you can spend your research points to do so!
For Modpack Developers
Currently, Vault Research has what I'd consider to be all the basic configurability. Here is the list of what you can easily change in your modpack:
There are, however, some things that you can't configure yet. These are coming in the (hopefully) near future, but are currently unavailable:
Please see the wiki for more information on configuring the mod!
Please report any bugs/issues/feature requests on the GitHub page!
Feel free to use this in your modpacks! That's why it exists, after all! (And if you want, let me know about your modpack so I can see what cool things you're doing with the mod!)
Huge thanks to the Iskallia dev team for creating the "Vault Hunters" mod, of which this mod is itself a modification. And also thanks for releasing the mod under the GNU General Public License, so that I could release this for modpack makers to use!
No files available for download.