A comprehensive mod designed to bring a hardcore sci-fi and authentic space travel experience to Minecraft.
This mod's core goal is to retain the sandbox feel of Minecraft while introducing realistic physics simulation based on the Valkyrie physics engine, complex aerospace engineering concepts, and the grand conception of an interstellar society. From a small shuttle to a massive interstellar cargo ship, from planetary surface mining to beyond-visual-range galactic combat, everything is possible.
Flight Control Computer - The "brains" of the ship. It provides an interface for customizing flight control parameters, allowing players to fine-tune the ship's handling characteristics.
Thruster Control System - An aerospace-grade control distribution system that automatically calculates the optimal angle and thrust for all vector thrusters to precisely implement player control commands (built into the survival mode flight control computer).This is a cascade-structured, multi-input, multi-output (MIMO) constrained optimization control system.
Vector Thrusters - Customizable nozzle mounting angles, subject to physically defined angle and maximum thrust constraints. These can be connected to the flight control computer for automatic control or manually overridden.
Collision Cache - A highly optimized collision detection system. Utilizing efficient compression algorithms, it uses minimal memory, providing a performance foundation for beyond-visual-range projectile systems and future AI ship pathfinding algorithms.
Beyond Visual Range Projectile System - A revolutionary system designed specifically for space combat. It allows projectiles to maintain sustained flight and accurately register impacts in unloaded blocks, enabling true beyond-visual-range strikes with high performance.
Turrets - A wide range of ship-borne weapon platforms, from single-block to multi-block structures, all based on the Beyond Visual Range Projectile System.
Missiles - (Under Construction)
Energy Shield - Consumes energy to block threats such as projectiles or missiles, with different voltage levels (under construction)
Touchscreen - A functional and decorative interface for displaying ship status, star maps, or controlling various systems.
Servo Motors - Execute a variety of sequenced commands, with no limit on the number of commands.
Blueprint System - Saves both physical structures and their associated constraints.
Space and Planetary Systems - Construction has not yet begun
Trade System - Construction has not yet begun
Ultimate Vision The long-term goal of this mod is to create a complete space simulation experience.
Realistic Space Travel: Travel between planets, moons, and even asteroid belts.
Interstellar Economy and Trade: Mine unique extraterrestrial resources and establish trade routes between different space stations or colonies.
Extensive Industrial System: Leverage GregTech's extensive chemical and power systems to build complex industrial chains from fuel refining to weapons manufacturing.
Diverse Ships and Equipment: Provides a wide range of thruster levels, weapon types, and ship components for players to design and build unique starships.