This was originally going to be Useful Resources 2, but has been changed due to the amount of change that is coming, it is now called ToolCraft. Currently there are no releases as of yet. This mod is inspired by Tinker's Construct, but not nearly as much stuff. In the public release that is going to happen soon (as soon as i get the textures), there are just the basics like, tool parts, ores, ingots and a very basic version of world generation. The world gen will be changed in a later release. There is a GitHub for the mod and the link will be posted below. the GitHub version of the mod is a new version with more features. However I do not plan on implementing crafting recipes until closer to the first full release.
GITHUB LINK: https://github.com/Jayfeather311/toolcraft
CurseForge Link: not yet available
NOTE: For those who want to look at the code in GitHub. I am well aware that it is not effiient code. This is temporary, I will be doing code cleanup when I am close to a release.
-Titanium Sword Blade has the name Titanium Pickaxe Head
-pquartzph Pickaxe Head should be Pure Quartz Pickaxe Head
-Creative tab/NEI Sorting
-In Alpha 1.1 - when a hopper is place under it, only a third of the items are exported and the the other 2/3 are lost
Jayfeather311 - Code - Basic Textures - Project Leader
Awesome_Sauce200 - Textures - Head of Texture Team
Thunderstar1247 - Tester - Basic Code - Head of Code team
Ninjadragonking9 - Tester - Head of Tester Team
INFO OF THE TEAM
Jayfeather311 is the Project Leader, meaning the group heads listen to him and get their jobs from him. Don't be afraid to ask him however. Jayfeather311 is the one with the vision for this mod and is teaching Thunderstar1247 how to code. Jayfeather311 has the master accounts and is the only one who has to worry about those accounts.
Awesome_Sauce200 is the Head of the Textures. She has a natural talent for textures as can be seen in the Alpha release of the mod that has to be put on Curse. she is working on the retexturing of the items in the mod to match the colors of the blocks and ingots. The texture team listens to her and what she wants them to do. The texture team will get their assignments for textures from her.
Thunderstar1247 has two roles, to code and test. He is a tester and soon that will change to coder. He is currently leaning about Minecraft modding by Jayfeather311, he is the Code team leader however, where Jayfeather311 is Project Leader. Those who are under him get their code assignments from him. Any code related questions, ask Jayfeather311. Thunderstar1247 works on the basic items that are time consuming while Jayfeather311 works on the more advanced coding.
Ninjadragonking9 is the head tester. He will get the compiled mod and test it on a test server with other testers that Jayfeather311 owns. Upon joining the team you will be provided the server IP and will be whitelisted. He will distribute the mod to the other testers for their use. Any bugs or stuff like that tell Ninjadragonking9 and he will tell Thunderstar1247, and if he cannot solve it, Jayfeather311 will be told.
Jayfeather311 and Thunderstar1247 plan to do a Let's Play of the mod withing the dev enviroment. give you a preview of what is to come. there will be lots of pauses to fix bugs. and will be on a server through Jayfeather311's computer, do not ask to be a part of it unless you want to be a coder for this mod. There is a planned PUBLIC test server for the mod, where the public can play on it. It will be the most recent PUBLIC release of the mod. World resets may happen, keep track on what you have, it will be a modpackish thing with a few other mods installed. Any suggestions let Jayfeather311 know about it.
PUBLIC TEST SERVER IDEAS
Blue - Jayfeather311, Thunderstar1247, Awesome_Sauce200, and Ninjadragonking9's ideas
Cyan - Submitted Ideas
Public server where Toolcraft and a few other mods are put onto a server that allows the public to play on it. It will have the most recent public release of the mod. YouTuber's welcome to the server with a YouTuber tag in game. No Whitelist, part of the Funcraft Network (will be changing soon).
Head of Code Team
Head of Texture Team
Head of Tester Team
Dev Team Friend
TO BECOME PART OF THE DEV TEAM - CODE
1. Must have Teamspeak
2. Must know some basic Java or are willing to learn. I can direct you to some tutorials for Minecraft modding
3. Must have Skype
4. Must play Minecraft
5. Must use Eclipse, This is the only IDE that i know how to use
6. Must have a CurseForge Account
TO BECOME PART OF THE DEV TEAM - TEXTURES
1. Must have Teamspeak
2. Must be somewhat good at textures
3. Must use current textures as a base and work with Awesome_Sauce200
4. Need a program for digital pics - PAINT.NET or Paint from Windows or GIMP etc...
5. Must have a CurseForge Account
TO BECOME PART OF THE DEV TEAM - ALPHA/BETA TESTER
1. Must be willing to work with other testers
2. Must have the latest 1.7.10 Forge
3. Must provide feedback from testing the Mod
PERKS OF BECOMING PART OF THE TEAM
1. Get Early releases of the mod
3. Help a small mod become a larger one
4. Access to the code and make it better
5. Access to the Dropbox and a custom modpack currently in development
6. Jayfeather311 will feature you on his website and YouTube
What means Verified?
Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
Security: The mod should not contain any malicious code or attempts to steal personal information.
Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
Originality: The mod should be original and not a copy of someone else's work.
Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
Documentation: The mod should come with clear and detailed documentation on how to install and use it.
How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
You are now Ready. Re-start your Game and start Playing.