Description
Hello everyone, IvanSmitt here!! (Sorry for my bad english, Made in Russia with love!! (Сделано в России с любовью!!) )
This mod is about APPLES!! (actually, not only)
After installing this mod you can FILL your inventory with different apples! :

and only that, you can literally MADE YOUR WORLD out of APPLES and be happy with that:

As i said before, this not only about new apples, it will also add new blocks
(1 regular, 1 with light and 5 ores(3 in overworld and 2 in nether)):

This mod will also add 4 new sets of armor and tools out of new materials:

Also you can make an APPLE BOW and SHOOT to your APPLE targets:

And if this is not enough to convince you to download my mod,
there is an icing on a cake SPECIALLY for YOU,
you can make APPLE FINDER that will help you in your jorney of finding diamonds
by using echolocation method (time between two time signals changes accordingly to the distance between you and diamond ore)
(ISN'T THAT COOL?)

And if you decided to download this mod let me take you through all things in details (aka wiki) (maybe spoilers!):
First things first, lets talk about apples in this mod, most of them can be crafted with apple surrounded by some other material (like golden apple in vanilla minecraft)
but for some apples you might need fried apple in the center (like for coal or coal block apples)
you can get fried apple then you put default apple in the fridge (all of this shown on the picture below):

there are 36 new apples in my mod that can be crafted out of these materials(from left to right):
(dirt,cobblestone,stone,obsidian,glowstone dust,glowstone,apple block,bedrock,brick,bricks,diamond,diamond block,emerald,emerald block,endstone,iron ingot,iron block,lapis,lapis block,planks,log,quartz,quartz block,netherrack,soul sand, redstone dust,redstone block,wool(white only),slime ball,slime block,sponge,sand,ice,coal,coal block)
and 1 that can be obtained by putting regular apple in the fridge

--UPDATE 1.4--
added 4 new apples (bragiot,bragiot block,octoract,octoract block)

ok, now let's talk about new sets and ore
this mod will add to your world 5 new ores : 3 of apple ores, bragiot ore and octoract ore
1 apple ore generates in overworld and you can obtain apples from it
2 other apple ores generate in nether (one generates everythere in nether and you can obtain golden apples from it,other generates only in fortress and you can obtain diamond apples from it)
bragiot and octoract generate in overworld.
from apples ,diamond apples (that could be obtained from ore or crafted from apple and 8 diamonds), bragiot and octoract you can make sets of armor and tools (all basic recipes except for bragiot tool)
crafting of bragiot tool will be showed in th next section
(on the image below you can see ores and their drops and sets of tools and armor made out of corresponding materials)

and finaly some information about additional items and blocks:
using 9 apples you can make apple block
using 1 apple block and 4 glowstone apples you can make 16 apple glowstone blocks (it emits light!)
using 3 apples and 3 strings you can make apple bow (it shoots only apple arrows)
using apple, stick and feather you can make 3 arrows
using 2 blaze rods and 7 octoracts you can make octoract tool (actually it is multitool(sword,showel,pickaxe,axe and hoe in one instrument))
using diamond apple,bragiot,golden ingot,2 redstone blocks and 2 iron blocks you can make apple finder (by right-clicking it you will hear 2 signals with delay of distance between you and diamond ore(closer you to the diamond ore, less delay will be taken))

--UPDATE 1.4--
added 2 new blocks and 3 new apple finders
using 9 bragiot you can make bragiot block
using 9 octoract you can make octoract block
using apple finder,eye of ender,bragiot block,2 diamond blocks and 2 emerald blocks you can make apple finder V2 (it searches for bragiot ore)
using apple finder V2, 7 bragiot blocks and nether star you can make apple finder V3 (it searches for octoract ore)
using apple finder V3 and 8 octoract blocks you can make apple finder customizable (right-click on block while sneaking to make it find that block (works with other mods too!) !!this resets on reloading of the world!! )

![]()
![]()
Super technical information about mod (info about apples, ore gen and apple finder method of work)
Apple Finder work
it will scan blocks from ~-10 ~-10 ~-10 to ~10 ~10 ~10
and if there is no diamond ore delay will be 3 seconds between sound signals
but if it found diamond ore in this zone then delay will be changing according to your and diamond ore position (distance between you and block are length of a straight line between your and diamond ore position) exactly one block of distance will make delay to be 100 ms (relationship between distance and delay is linear)
--UPDATE 1.4--
changed signals to make it clear when block was founded in the area (when succeded it will play potion splash sound)
apple finder V2 same as apple finder but distance of searching is 20 and it searches for bragiot
apple finder V3 same as apple finder but distance of searching is 30 and it searches for octoract
apple finder customizable can be used to find blocks any block with custom distance to change the current block shift+right-click on block what you want, use Q(throw item button) to change distance of search
between 10,20,30 (distance affects delay of unsuccessful search)
Material Info:
<name of material> <harvest_level> <durability> <efficiency> <damage> <enchantability>
material_apple, 2, 360, 6.7F, 2.5F, 50
material_apple_diamond, 4, 2548, 13.5F, 4.5F, 50
material_bragiot, 5, 8735, 28.0F, 8.5F, 70
material_octoract, Int.MaxValue(), Int.MaxValue(), Float.MAX_VALUE , 15.0F, 0
Armor material info:
<name of material> <shields[feet,legs,chest,head]> <toughness>
material_apple {2,6,7,2} 0
material_apple_diamond {3,7,9,4} 2
material_bragiot {5,9,13,6} 3
material_octoract {20,20,20,20} 10
Bow characteristics the same as regular bow.
Ores and gen:
<ore> <minY> <maxY> <level_of_high_concentration> <harvest level> //notes
apple_ore 5 128 25 1 //with 0.5% chance can give you golden apple instead of default
golden_apple_ore 5 256 null 2
diamond apple_ore 5 256 null 3
bragiot_ore 2 6 4 4
octoract_ore 2 5 3 5 //with 50% can give you one of these apples(brick,endstone,diamond,emerald,glowstone,lapis,super,quartz,redstone,golden) instead of octoract
Apples and efffects:
<APPLE> = <apple_technical name> <hunger_refill> <saturation> {effects(name,time,level)}
APPLE_DIRT = ("apple_dirt" 3 0.0f new PotionEffect[] {new PotionEffect(MobEffects.NAUSEA 20*20 0 )} );
APPLE_COBBLESTONE = ("apple_cobblestone" 3 2.4f new PotionEffect[] {new PotionEffect(MobEffects.RESISTANCE 10*20 0 )} );
APPLE_STONE = ("apple_stone" 3 2.4f new PotionEffect[] {new PotionEffect(MobEffects.RESISTANCE 30*20 0 )} );
APPLE_OBSIDIAN = ("apple_obsidian" 5 15.0f new PotionEffect[] {new PotionEffect(MobEffects.RESISTANCE 60*20 2 ) new PotionEffect(MobEffects.FIRE_RESISTANCE 300*20 1 ) new PotionEffect(MobEffects.BLINDNESS 2*20 0 )} );
APPLE_GLOWSTONE = ("apple_glowstone" 1 12.0f new PotionEffect[] {new PotionEffect(MobEffects.GLOWING 60*20 0 ) new PotionEffect(MobEffects.ABSORPTION 60*20 0 )} );
APPLE_GLOWSTONEBLOCK = ("apple_glowstoneblock" 4 50.0f new PotionEffect[] {new PotionEffect(MobEffects.GLOWING 500*20 0 ) new PotionEffect(MobEffects.ABSORPTION 500*20 4 )} );
APPLE_SUPER = ("apple_super" 20 20.0f new PotionEffect[] {new PotionEffect(MobEffects.INSTANT_HEALTH 1*20 2 )} );
APPLE_BEDROCK = ("apple_bedrock" 0 0.0f new PotionEffect[] {new PotionEffect(MobEffects.FIRE_RESISTANCE 10000*20 2 ) new PotionEffect(MobEffects.RESISTANCE 10000*20 2 )} );
APPLE_BRICK = ("apple_brick" 3 2.4f new PotionEffect[] {new PotionEffect(MobEffects.RESISTANCE 30*20 0 ) new PotionEffect(MobEffects.HEALTH_BOOST 180*20 1 )} );
APPLE_BRICKBLOCK = ("apple_brickblock" 6 7.0f new PotionEffect[] {new PotionEffect(MobEffects.RESISTANCE 180*20 0 ) new PotionEffect(MobEffects.HEALTH_BOOST 500*20 1 )} );
APPLE_DIAMOND = ("apple_diamond" 7 7.0f new PotionEffect[] {new PotionEffect(MobEffects.HASTE 60*20 0 ) new PotionEffect(MobEffects.JUMP_BOOST 60*20 0 ) new PotionEffect(MobEffects.SPEED 60*20 0 ) new PotionEffect(MobEffects.NIGHT_VISION 60*20 0 ) new PotionEffect(MobEffects.STRENGTH 60*20 0 ) new PotionEffect(MobEffects.WATER_BREATHING 60*20 0 )} );
APPLE_DIAMONDBLOCK = ("apple_diamondblock" 20 14.4f new PotionEffect[] {new PotionEffect(MobEffects.HASTE 600*20 2 ) new PotionEffect(MobEffects.JUMP_BOOST 600*20 2 ) new PotionEffect(MobEffects.SPEED 600*20 2 ) new PotionEffect(MobEffects.NIGHT_VISION 600*20 0 ) new PotionEffect(MobEffects.STRENGTH 600*20 2 ) new PotionEffect(MobEffects.WATER_BREATHING 600*20 0 )} );
APPLE_EMERALD = ("apple_emerald" 5 4.0f new PotionEffect[] {new PotionEffect(MobEffects.LEVITATION 5*20 0 ) new PotionEffect(MobEffects.WATER_BREATHING 40*20 0 ) new PotionEffect(MobEffects.GLOWING 5*20 0 ) new PotionEffect(MobEffects.ABSORPTION 60*20 0 )} );
APPLE_EMERALDBLOCK = ("apple_emeraldblock" 8 20.0f new PotionEffect[] {new PotionEffect(MobEffects.LEVITATION 7*20 0 ) new PotionEffect(MobEffects.WATER_BREATHING 1000*20 0 ) new PotionEffect(MobEffects.GLOWING 7*20 0 ) new PotionEffect(MobEffects.ABSORPTION 300*20 4 )} );
APPLE_ENDSTONE = ("apple_endstone" 8 2.4f new PotionEffect[] {} );
APPLE_IRON = ("apple_iron" 5 2.8f new PotionEffect[] {new PotionEffect(MobEffects.HASTE 40*20 1 )} );
APPLE_IRONBLOCK = ("apple_ironblock" 10 4.0f new PotionEffect[] {new PotionEffect(MobEffects.HASTE 400*20 3 )} );
APPLE_LAPIS = ("apple_lapis" 4 2.8f new PotionEffect[] {new PotionEffect(MobEffects.LUCK 40*20 0 ) new PotionEffect(MobEffects.NIGHT_VISION 40*20 0 )} );
APPLE_LAPISBLOCK = ("apple_lapisblock" 6 2.8f new PotionEffect[] {new PotionEffect(MobEffects.LUCK 800*20 0 ) new PotionEffect(MobEffects.NIGHT_VISION 300*20 0 )} );
APPLE_PLANKS = ("apple_planks" 0 0.0f new PotionEffect[] {new PotionEffect(MobEffects.REGENERATION 5*20 0 )} );
APPLE_LOG = ("apple_log" 0 0.0f new PotionEffect[] {new PotionEffect(MobEffects.REGENERATION 5*20 1 )} );
APPLE_QUARTZ = ("apple_quartz" 4 3.0f new PotionEffect[] {new PotionEffect(MobEffects.STRENGTH 50*20 1 )} );
APPLE_QUARTZBLOCK = ("apple_quartzblock" 10 6.0f new PotionEffect[] {new PotionEffect(MobEffects.STRENGTH 550*20 3 )} );
APPLE_NETHERRACK = ("apple_netherrack" 2 3.0f new PotionEffect[] {new PotionEffect(MobEffects.FIRE_RESISTANCE 30*20 1 )} );
APPLE_SOUL_SAND = ("apple_soul_sand" 8 3.0f new PotionEffect[] {new PotionEffect(MobEffects.FIRE_RESISTANCE 200*20 1 ) new PotionEffect(MobEffects.HUNGER 30*20 50 )} );
APPLE_REDSTONE = ("apple_redstone" 4 3.5f new PotionEffect[] {new PotionEffect(MobEffects.SPEED 15*20 2 )} );
APPLE_REDSTONEBLOCK = ("apple_redstoneblock" 5 3.8f new PotionEffect[] {new PotionEffect(MobEffects.SPEED 100*20 5 )} );
APPLE_WOOL = ("apple_wool" 7 2.4f new PotionEffect[] {} );
APPLE_SLIME = ("apple_slime" 4 3.5f new PotionEffect[] {new PotionEffect(MobEffects.JUMP_BOOST 45*20 2 )} );
APPLE_SLIMEBLOCK = ("apple_slimeblock" 5 3.8f new PotionEffect[] {new PotionEffect(MobEffects.JUMP_BOOST 300*20 5 )} );
APPLE_SPONGE = ("apple_sponge" 6 3.5f new PotionEffect[] {new PotionEffect(MobEffects.WATER_BREATHING 1000*20 0 )} );
APPLE_SAND = ("apple_sand" 4 3.5f new PotionEffect[] {new PotionEffect(MobEffects.HUNGER 60*20 0 ) new PotionEffect(MobEffects.ABSORPTION 200*20 0 )} );
APPLE_ICE = ("apple_ice" 8 3.5f new PotionEffect[] {new PotionEffect(MobEffects.FIRE_RESISTANCE 120*20 0 )} );
APPLE_TNT = ("apple_tnt" 6 3.5f new PotionEffect[] {new PotionEffect(MobEffects.INSTANT_DAMAGE 1*20 2 ) new PotionEffect(MobEffects.HEALTH_BOOST 500*20 2 )} );
--UPDATE 1.4--
bragiot apple gives you all positive effects (except for instant healing) for 120 sec 1st level
bragiot block apple gives you all positive effects (except for instant healing) for 1200 sec 4st level
octoract apple gives you all effects (except for instant healing and damage) for 120 sec 1st level
octoract block apple gives you all effects (except for instant healing and damage) for 1200 sec 4st level // I dunno why would you ever eat that, but it's fun))
SUPER SECRET INFORMATION ABOUT BEDROCK APPLE IN SURVIVAL
So, actually you can obtain bedrock apple in survival, to do this you need to mine much octoract, and with certain chance (0,0025%) instead of octoract you can obtain bedrock apple.
ENJOY!
AD
Become Premium to remove Ads!
What means Verified?
-
Compatibility: The mod should be compatible with the latest version of Minecraft and be clearly labeled with its supported versions.
-
Functionality: The mod should work as advertised and not cause any game-breaking bugs or crashes.
-
Security: The mod should not contain any malicious code or attempts to steal personal information.
-
Performance: The mod should not cause a significant decrease in the game's performance, such as by causing lag or reducing frame rates.
-
Originality: The mod should be original and not a copy of someone else's work.
-
Up-to-date: The mod should be regularly updated to fix bugs, improve performance, and maintain compatibility with the latest version of Minecraft.
-
Support: The mod should have an active developer who provides support and troubleshooting assistance to users.
-
License: The mod should be released under a clear and open source license that allows others to use, modify, and redistribute the code.
-
Documentation: The mod should come with clear and detailed documentation on how to install and use it.
AD
Become Premium to remove Ads!
How to Install
Download Forge & Java
Download Forge from the offical Site or here. If you dont have Java installed then install it now from here. After Downloading Forge you can run the file with Java.
Prepare
Lounch Minecraft and select your Forge istallation as Version this will create a Folder called Mods.
Add Mods
Type Win+R and type %appdata% and open the .minecraft Folder. There will you find your Folder called Mods. Place all Mods you want to play in this Folder
Enjoy
You are now Ready. Re-start your Game and start Playing.